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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-29 23:07:48 +02:00

wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined

preparation for having client and server in a single process
This commit is contained in:
Andrey Filipenkov
2022-07-26 16:07:42 +03:00
parent 1319c8f197
commit ff635edc0b
467 changed files with 2117 additions and 211 deletions

View File

@@ -11,6 +11,8 @@
#include "SideInBattle.h"
#include "../mapObjects/CArmedInstance.h"
VCMI_LIB_NAMESPACE_BEGIN
SideInBattle::SideInBattle()
{
color = PlayerColor::CANNOT_DETERMINE;
@@ -29,3 +31,5 @@ void SideInBattle::init(const CGHeroInstance * Hero, const CArmedInstance * Army
if(color == PlayerColor::UNFLAGGABLE)
color = PlayerColor::NEUTRAL;
}
VCMI_LIB_NAMESPACE_END