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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined

preparation for having client and server in a single process
This commit is contained in:
Andrey Filipenkov
2022-07-26 16:07:42 +03:00
parent 1319c8f197
commit ff635edc0b
467 changed files with 2117 additions and 211 deletions

View File

@@ -13,6 +13,8 @@
#include "CFileInputStream.h"
#include "FileStream.h"
VCMI_LIB_NAMESPACE_BEGIN
namespace bfs = boost::filesystem;
CFilesystemLoader::CFilesystemLoader(std::string _mountPoint, bfs::path baseDirectory, size_t depth, bool initial):
@@ -164,3 +166,5 @@ std::unordered_map<ResourceID, bfs::path> CFilesystemLoader::listFiles(const std
return fileList;
}
VCMI_LIB_NAMESPACE_END