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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
preparation for having client and server in a single process
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@@ -13,6 +13,8 @@
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#include "CFileInputStream.h"
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#include "FileStream.h"
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VCMI_LIB_NAMESPACE_BEGIN
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namespace bfs = boost::filesystem;
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CFilesystemLoader::CFilesystemLoader(std::string _mountPoint, bfs::path baseDirectory, size_t depth, bool initial):
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@@ -164,3 +166,5 @@ std::unordered_map<ResourceID, bfs::path> CFilesystemLoader::listFiles(const std
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return fileList;
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}
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VCMI_LIB_NAMESPACE_END
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