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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
preparation for having client and server in a single process
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@@ -1,4 +1,4 @@
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/*
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/*
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* CBank.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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@@ -21,6 +21,8 @@
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#include "../IGameCallback.h"
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#include "../CGameState.h"
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VCMI_LIB_NAMESPACE_BEGIN
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///helpers
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static std::string & visitedTxt(const bool visited)
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{
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@@ -351,3 +353,5 @@ void CBank::blockingDialogAnswered(const CGHeroInstance *hero, ui32 answer) cons
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doVisit(hero);
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}
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}
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VCMI_LIB_NAMESPACE_END
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