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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
preparation for having client and server in a single process
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@ -24,6 +24,8 @@
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#include "CommonConstructors.h"
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#include "MapObjects.h"
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VCMI_LIB_NAMESPACE_BEGIN
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// FIXME: move into inheritNode?
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static void inheritNodeWithMeta(JsonNode & descendant, const JsonNode & base)
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{
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@ -627,3 +629,5 @@ bool AObjectTypeHandler::isStaticObject()
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void AObjectTypeHandler::afterLoadFinalization()
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{
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}
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VCMI_LIB_NAMESPACE_END
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