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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined

preparation for having client and server in a single process
This commit is contained in:
Andrey Filipenkov
2022-07-26 16:07:42 +03:00
parent 1319c8f197
commit ff635edc0b
467 changed files with 2117 additions and 211 deletions

View File

@ -24,6 +24,8 @@
#include "CommonConstructors.h"
#include "MapObjects.h"
VCMI_LIB_NAMESPACE_BEGIN
// FIXME: move into inheritNode?
static void inheritNodeWithMeta(JsonNode & descendant, const JsonNode & base)
{
@ -627,3 +629,5 @@ bool AObjectTypeHandler::isStaticObject()
void AObjectTypeHandler::afterLoadFinalization()
{
}
VCMI_LIB_NAMESPACE_END