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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
preparation for having client and server in a single process
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@@ -23,6 +23,8 @@
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#include "CMapEditManager.h"
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#include "../serializer/JsonSerializeFormat.h"
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VCMI_LIB_NAMESPACE_BEGIN
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SHeroName::SHeroName() : heroId(-1)
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{
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@@ -713,3 +715,5 @@ void CMap::resetStaticData()
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CGObelisk::reset();
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CGTownInstance::reset();
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}
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VCMI_LIB_NAMESPACE_END
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