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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
preparation for having client and server in a single process
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@ -21,6 +21,8 @@
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#include "MapFormatH3M.h"
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#include "MapFormatJson.h"
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VCMI_LIB_NAMESPACE_BEGIN
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std::unique_ptr<CMap> CMapService::loadMap(const ResourceID & name) const
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{
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@ -138,3 +140,5 @@ std::unique_ptr<IMapPatcher> CMapService::getMapPatcher(std::string scenarioName
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logGlobal->debug("Request to patch map %s", scenarioName);
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return std::unique_ptr<IMapPatcher>(new CMapPatcher(node[scenarioName]));
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}
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VCMI_LIB_NAMESPACE_END
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