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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined

preparation for having client and server in a single process
This commit is contained in:
Andrey Filipenkov
2022-07-26 16:07:42 +03:00
parent 1319c8f197
commit ff635edc0b
467 changed files with 2117 additions and 211 deletions

View File

@ -21,6 +21,8 @@
#include "MapFormatH3M.h"
#include "MapFormatJson.h"
VCMI_LIB_NAMESPACE_BEGIN
std::unique_ptr<CMap> CMapService::loadMap(const ResourceID & name) const
{
@ -138,3 +140,5 @@ std::unique_ptr<IMapPatcher> CMapService::getMapPatcher(std::string scenarioName
logGlobal->debug("Request to patch map %s", scenarioName);
return std::unique_ptr<IMapPatcher>(new CMapPatcher(node[scenarioName]));
}
VCMI_LIB_NAMESPACE_END