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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
preparation for having client and server in a single process
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@@ -28,6 +28,8 @@
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#include "../mapObjects/MapObjects.h" //needed to resolve templates for CommonConstructors.h
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#include "../VCMI_Lib.h"
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VCMI_LIB_NAMESPACE_BEGIN
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void createModificators(RmgMap & map)
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{
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for(auto & z : map.getZones())
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@@ -176,3 +178,5 @@ void createObstaclesCommon2(RmgMap & map, CRandomGenerator & generator)
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}
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}
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}
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VCMI_LIB_NAMESPACE_END
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