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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-23 22:37:55 +02:00

wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined

preparation for having client and server in a single process
This commit is contained in:
Andrey Filipenkov
2022-07-26 16:07:42 +03:00
parent 1319c8f197
commit ff635edc0b
467 changed files with 2117 additions and 211 deletions

View File

@@ -13,6 +13,8 @@
#include "../GameConstants.h"
#include "../mapping/CMap.h"
VCMI_LIB_NAMESPACE_BEGIN
class CMapEditManager;
class TileInfo;
class CMapGenOptions;
@@ -79,3 +81,5 @@ private:
boost::multi_array<TileInfo, 3> tiles; //[x][y][z]
boost::multi_array<TRmgTemplateZoneId, 3> zoneColouring; //[x][y][z]
};
VCMI_LIB_NAMESPACE_END