1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-11-25 22:42:04 +02:00

wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined

preparation for having client and server in a single process
This commit is contained in:
Andrey Filipenkov
2022-07-26 16:07:42 +03:00
parent 1319c8f197
commit ff635edc0b
467 changed files with 2117 additions and 211 deletions

View File

@@ -91,6 +91,7 @@ private:
CGameHandler * gh;
};
VCMI_LIB_NAMESPACE_BEGIN
namespace spells
{
@@ -185,6 +186,7 @@ private:
};
}//
VCMI_LIB_NAMESPACE_END
CondSh<bool> battleMadeAction(false);
CondSh<BattleResult *> battleResult(nullptr);