1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-03-25 21:38:59 +02:00

Estates / hero bonuses won't give resources on first day.

This commit is contained in:
Michał W. Urbańczyk 2009-06-19 01:01:43 +00:00
parent 9a5aea6635
commit ffe2ff9647

@ -671,6 +671,8 @@ void CGameHandler::newTurn()
n.heroes.insert(hth);
if(gs->day) //not first day
{
switch(h->getSecSkillLevel(13)) //handle estates - give gold
{
case 1: //basic
@ -688,6 +690,7 @@ void CGameHandler::newTurn()
if(i->type == HeroBonus::GENERATE_RESOURCE)
r.res[i->subtype] += i->val;
}
}
for(std::vector<CGTownInstance *>::iterator j=i->second.towns.begin();j!=i->second.towns.end();j++)//handle towns
{
if(gs->day && vstd::contains((**j).builtBuildings,15)) //not first day and there is resource silo