Ivan Savenko
|
07662a070f
|
Merge pull request #5724 from IvanSavenko/randomization
Better randomization logic
|
2025-05-21 13:50:28 +03:00 |
|
Ivan Savenko
|
323231fc30
|
Merge pull request #5720 from SoundSSGood/artifact-charges
Charged artifacts
|
2025-05-21 13:49:14 +03:00 |
|
Ivan Savenko
|
cc274c4d34
|
GameRandomizer is now in lib, add implementation
|
2025-05-19 18:51:42 +03:00 |
|
SoundSSGood
|
f614a8a7f5
|
Discharging conditions
|
2025-05-16 23:26:42 +02:00 |
|
SoundSSGood
|
fcc9b8ecfa
|
Artifacts discharging
|
2025-05-16 23:24:36 +02:00 |
|
Ivan Savenko
|
456525109e
|
Replaced undescriptive bool true/false with more clear enum for
absolute/relative change via netpacks
|
2025-05-16 17:21:39 +03:00 |
|
Ivan Savenko
|
4d4da0454f
|
map objects hierarchy now uses IGameInfoCallback
|
2025-05-14 18:33:20 +03:00 |
|
Ivan Savenko
|
b37a3dc63c
|
Lighthouse / flaggable objects now has dedicated bonus system node
this alows to remove multiple hacks from lighthouse logic
|
2025-05-14 13:42:19 +03:00 |
|
Ivan Savenko
|
86b832be67
|
Remove CPack::applyGs method in favor of GameStatePackVisitor class
|
2025-05-10 17:51:35 +03:00 |
|