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mirror of https://github.com/vcmi/vcmi.git synced 2026-01-13 01:38:50 +02:00

1646 Commits

Author SHA1 Message Date
Ivan Savenko
0c844b3d65 Potential fix for desync on AI turn 2025-12-28 12:59:02 +00:00
Ivan Savenko
2e4657e718 Fix two more potential crashes 2025-12-26 21:25:53 +02:00
Ivan Savenko
dcd6b44ea3 Fix loading of artifacts from .vmap's 2025-12-26 19:33:14 +02:00
Ivan Savenko
67f4a295ca Fix number of available skills if player has no empty skill slots 2025-12-20 11:42:44 +02:00
Ivan Savenko
a6e142109d Merge pull request #6479 from IvanSavenko/subterra_fix
Fix crash on loading single-level map with subterranean gates
2025-12-19 14:28:15 +02:00
Ivan Savenko
e91a034665 Fix crash on loading single-level map with subterranean gates 2025-12-19 11:10:06 +02:00
Ivan Savenko
6367614f91 Merge pull request #6428 from kdmcser/neutral_enemy_stack_bonus
Add bonus FORCE_NEUTRAL_ENCOUNTER_STACK_COUNT for neutral stack splitting
2025-12-18 21:00:45 +02:00
Opuszek
1d871b5adf preserve instanceId during serialization/deserialization of json mapFormat 2025-12-17 16:39:14 +01:00
kdmcser
8fd44a9651 merge develop 2025-12-17 00:33:12 +08:00
kdmcser
86502f58b6 implement HotA map stack count 2025-12-16 23:59:47 +08:00
Ivan Savenko
9bbe2a9998 Fix disassembling artifact when its part is needed for Seer Hut quest 2025-12-16 16:35:56 +02:00
DjWarmonger
e2fd1cd04a Merge pull request #6356 from vcmi/reverse_seer_logic
Yes
2025-12-16 12:23:03 +01:00
Opuszek
8139fca07d Fixes regression causing crash on getting current terrain of stackInstance without army 2025-12-11 17:07:50 +01:00
kdmcser
960ed73ec6 add bonus FORCE_NEUTRAL_ENCOUNTER_STACK_COUNT 2025-12-11 23:21:37 +08:00
Ivan Savenko
862dde80f7 It is now possible to specify terrain for object templates and battle
obstacles without mod dependency
2025-11-26 21:11:53 +02:00
Tomasz Zieliński
3e1ac566b9 Reverse seer hut and reward values 2025-11-25 18:27:43 +01:00
Laserlicht
4ea3a26f8f fix crash if second level does not exists 2025-11-24 01:44:48 +01:00
Ivan Savenko
1c746a840c Merge pull request #6033 from thehonestcto/feature/nullkiller2
WIP feature/nullkiller2 cloned, restructured, tested and with additional improvements
2025-11-23 20:55:24 +02:00
Mircea TheHonestCTO
1900e03b47 nullkiller2: Replace hasBuiltSomeTradeBuilding() with hasBuiltResourceMarketplace() 2025-11-18 18:18:35 +01:00
Mircea TheHonestCTO
0ee10c9213 Merge branch 'develop' into feature/nullkiller2 2025-11-15 17:15:46 +01:00
Laserlicht
4db9286370 fix crash with CGSubterraneanGate on multiple levels 2025-11-14 21:17:53 +01:00
Ivan Savenko
7cabae89e3 Merge pull request #6243 from Laserlicht/battleonly
Battleonly mode
2025-11-06 14:33:44 +02:00
Laserlicht
5718416ebf code review + fixes 2025-11-05 20:35:38 +01:00
Laserlicht
8b653ea3fb revert fix for boat 2025-11-02 21:51:40 +01:00
Laserlicht
60dacab361 fix boat assert 2025-11-02 21:26:49 +01:00
Ivan Savenko
8e74797650 Remove hardcoded checks for Conflux and Inferno Grails 2025-11-01 23:20:16 +02:00
Mircea TheHonestCTO
00c93c7b6a Merge branch 'develop' into feature/nullkiller2 2025-10-28 22:30:39 +01:00
Ivan Savenko
dc9fd90f3e Merge pull request #6211 from Laserlicht/text_edit
Allowing editing town name
2025-10-28 15:33:50 +02:00
Mircea TheHonestCTO
31cd821066 Merge branch 'develop' into feature/nullkiller2 2025-10-15 11:59:08 +02:00
Laserlicht
5a64fbd89c show invisible 2025-10-12 16:26:44 +02:00
Michał Zaremba
90924a74ef Fix null tile being processed in CGTownInstance::updateAppearance 2025-10-08 12:10:24 +02:00
Laserlicht
f5d1657041 make town title editable 2025-10-05 01:49:00 +02:00
Mircea TheHonestCTO
c6c03b690b Merge branch 'develop' into feature/nullkiller2 2025-10-04 14:29:09 +02:00
Laserlicht
1a4d895ec3 fixed resource amount for abandoned 2025-10-03 16:37:22 +02:00
Mircea TheHonestCTO
d43accfd95 Merge branch 'develop' into feature/nullkiller2 2025-10-01 17:56:58 +02:00
Laserlicht
21bc568e59 moddable amount for mines 2025-09-29 02:00:04 +02:00
Laserlicht
c9d866aed8 texts for mine 2025-09-29 01:39:50 +02:00
Laserlicht
07659e3b25 fix mine handler for rmg 2025-09-29 01:01:54 +02:00
Laserlicht
5ae4db60e3 add mines support 2025-09-28 22:47:41 +02:00
Ivan Savenko
c469c6c31e Merge pull request #6136 from Laserlicht/resource
Configurable resources
2025-09-28 21:51:10 +03:00
Ivan Savenko
dc8d800c4f Merge pull request #6063 from Opuszek/fix_draw_in_battle
Fixes draw in a battle
2025-09-28 18:11:09 +03:00
Mircea TheHonestCTO
a27a1d57fa Merge branch 'develop' into feature/nullkiller2 2025-09-25 20:13:58 +02:00
Laserlicht
4e8556ef64 simplified translation 2025-09-16 23:11:35 +02:00
Laserlicht
8ef97abc7d replace hardcoded 2025-09-16 10:34:38 +02:00
Laserlicht
3ec731ef6e json validation & mithril remove 2025-09-16 01:52:47 +02:00
Laserlicht
d808bd6412 introduce toResourceType 2025-09-15 00:08:18 +02:00
Laserlicht
acd067e587 remove CObjectHandler 2025-09-14 21:34:32 +02:00
Laserlicht
f034584dfa replace RESOURCE_QUANTITY where possible 2025-09-14 21:12:51 +02:00
Laserlicht
a54a1f8b8d replace RESOURCE_NAMES where possible 2025-09-14 20:43:53 +02:00
Laserlicht
40062d7755 resource translation 2025-09-14 16:17:55 +02:00