Ivan Savenko
5456e245a3
Add mod version validation
2025-06-18 09:39:22 +03:00
Ivan Savenko
da0841dc9c
Fix parsing of HAS_ANOTHER_BONUS_LIMITER parameters
2025-06-17 16:58:23 +03:00
Ivan Savenko
0ad4e80c7d
Rework and simplify logic of attaching heroes to bonus system
2025-06-17 14:37:25 +03:00
Ivan Savenko
6d359e4112
Create heroes in pool via handler to properly initialize appearance
2025-06-17 14:36:17 +03:00
Ivan Savenko
e35ac0b1e5
Merge pull request #5733 from MichalZr6/mapeditor_fixes
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Mapeditor fixes for various crashes
2025-06-16 17:15:29 +03:00
Ivan Savenko
463c404a83
Use bonus only as shared_ptr to avoid memory corruption
2025-06-16 16:22:21 +03:00
Ivan Savenko
3c6aa9085c
Mana channeling no longer activates if unit is dead
2025-06-16 13:23:41 +03:00
Ivan Savenko
0c13f46579
Heroes with neutrals will now always receive terrain penalty
2025-06-16 13:23:14 +03:00
Ivan Savenko
f25fdd1cd9
Allow using limiters in stack experience
2025-06-16 13:22:42 +03:00
Michał Zaremba
f96f33ac3f
After rebase: fix build
2025-06-16 00:01:48 +02:00
Michał Zaremba
aed832a99d
Fixes following review
2025-06-15 23:47:12 +02:00
Michał Zaremba
9e474422fd
Fix map saving
2025-06-15 23:47:12 +02:00
Michał Zaremba
bf11b9b82a
Fix callback propagation when copy-pasting objects
2025-06-15 23:47:12 +02:00
Michał Zaremba
ebe746d0cf
Integrate EditorCallback into mapeditor
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EditorCallback being set up with std::unique_ptr stored in MapController.
2025-06-15 23:47:08 +02:00
Michał Zaremba
b2e51a5fb1
Add MapInfoCallback and EditorCallback
2025-06-15 23:40:59 +02:00
Ivan Savenko
464865f20d
Fix possible crashes on attempt to parse bonus
2025-06-15 23:54:43 +03:00
Ivan Savenko
899701a87d
Update docs, fix sonar
2025-06-15 17:01:29 +03:00
Ivan Savenko
0fa83c0478
Implemented mod-friendly loading of town building icons for campaigns
2025-06-15 17:01:29 +03:00
Ivan Savenko
ba0188ca7f
Bring hero strength for campaigns in line with h3
2025-06-15 17:01:29 +03:00
Ivan Savenko
d2580d502e
Remove old code
2025-06-15 17:01:29 +03:00
Ivan Savenko
ae2e6f0357
Add workaround for strange/unknown hota h3m quirk
2025-06-15 17:01:29 +03:00
Ivan Savenko
c279da0798
Minimize hardcoded logic for campaigns. Support for hota h3c's
2025-06-15 17:01:29 +03:00
Ivan Savenko
59dfa4c2d7
Load map and campaign overrides once
2025-06-15 17:01:29 +03:00
Ivan Savenko
a842dfb3c4
Support for defining new campaign regions in mods, for hota h3c
2025-06-15 17:01:29 +03:00
Ivan Savenko
1ea2ce7959
Identifier remapping support for campaigns
2025-06-15 17:01:28 +03:00
Ivan Savenko
2bf951a4cf
Support for objects from mods as campaign scenario bonuses
2025-06-15 17:01:15 +03:00
Ivan Savenko
87d5347e50
Implement if check for json schemas
2025-06-15 17:01:15 +03:00
Ivan Savenko
2cd29c1893
Rework campaign bonuses storage in type-safe form
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Replaced campaign bonuses from using 3 integers to store anything with
type-safe version that uses std::variant that ensures that all bonuses
are in correct state.
Also removed "interesting" solutions like storing primary skills using
bit shifts.
Prerequirement for HotA campaign support
2025-06-15 17:01:14 +03:00
Ivan Savenko
2b43d415a9
Fix docs, update spell immunity usage of addinfo, fix sonar
2025-06-15 14:37:18 +03:00
Ivan Savenko
f5c037137b
Fix translations, fix Sonar
2025-06-15 14:37:17 +03:00
Ivan Savenko
bc48337445
Implement async requests for bonus types
2025-06-15 14:36:29 +03:00
Ivan Savenko
022b0f731c
Fix configs, update docs, resolve discovered regressions
2025-06-15 14:36:29 +03:00
Ivan Savenko
bbe6c415c2
Add TIMES_STACK_SIZE updater
2025-06-15 14:36:29 +03:00
Ivan Savenko
9762e8493a
Add TRANSMUTATION_IMMUNITY bonus
2025-06-15 14:36:29 +03:00
Ivan Savenko
d2178f8831
Simplify Necromancy code, update docs
2025-06-15 14:36:29 +03:00
Ivan Savenko
0e2463f9c4
Improvements to skeleton transformer logic
2025-06-15 14:36:29 +03:00
Ivan Savenko
0979f409c7
Fix build
2025-06-15 14:36:29 +03:00
Ivan Savenko
8d20c1d733
It is now possible to configure power of generic skill & creature
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specialties
2025-06-15 14:36:29 +03:00
Ivan Savenko
ab0f6ed8cd
Simplified hero creature specialties logic
2025-06-15 14:36:29 +03:00
Ivan Savenko
4e47894e7a
Somewhat configurable spell schools
2025-06-15 14:36:29 +03:00
Ivan Savenko
e0de65d56c
Reworked & fixed DARKNESS bonuses and lookout tower / skyship logic
2025-06-15 14:36:29 +03:00
Ivan Savenko
a305ed28bb
Support for loading custom bonuses, slightly less hardcoded Skeleton
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Transformer
2025-06-15 14:36:29 +03:00
Ivan Savenko
51832c4fb9
Preparation for user-defined bonus types
2025-06-15 14:36:29 +03:00
Ivan Savenko
527885de21
Added VULNERABLE_FROM_BACK bonus
2025-06-15 14:36:29 +03:00
Ivan Savenko
ae22de3ccf
Implemented configurable FEAR ability
2025-06-15 14:36:29 +03:00
Ivan Savenko
f71db8af07
Configurable Conflux University
2025-06-15 14:36:29 +03:00
Ivan Savenko
342705921d
remove old bonus conversion logic
2025-06-15 14:36:29 +03:00
Ivan Savenko
ea8f1bc23d
Check SPECIAL_UPGRADE bonus from unit scope
2025-06-15 14:36:29 +03:00
Ivan Savenko
c5cc4a130d
Merge pull request #5772 from IvanSavenko/modding_docs
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Modding docs improvements
2025-06-15 13:48:26 +03:00
George King
91378fba70
9 Commanders artifacts
2025-06-14 07:34:02 +02:00