Ivan Savenko
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0fdbf54937
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Use HeroTypeID instead of int
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2023-06-27 19:32:27 +03:00 |
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Ivan Savenko
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3d66455cd1
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Fix build
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2023-06-26 19:44:38 +03:00 |
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Ivan Savenko
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098e68b8dd
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Fix granting of building upgrade as bonus
Such as granting Mages Guild Level 4 when town does not have Mages Guild
Level 1
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2023-06-26 17:15:59 +03:00 |
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Ivan Savenko
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48ac84110b
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Replaced hero crossover logic with one that actually matches H3
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2023-06-26 17:15:59 +03:00 |
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Ivan Savenko
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e2bd98e21e
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CampaignRegions class encapsulation
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2023-06-26 17:15:59 +03:00 |
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Ivan Savenko
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f6b2f58da9
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Use inheritance instead of composition for campaign header
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2023-06-26 17:15:59 +03:00 |
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Ivan Savenko
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a08fe09517
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Added encapsulation for CampaignState class
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2023-06-26 17:15:59 +03:00 |
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Ivan Savenko
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8420a90aa4
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Reorganization of campaigns code
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2023-06-26 17:15:59 +03:00 |
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Ivan Savenko
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d1e5a347ff
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Refactoring of campaign handler: rename types and use strong typing
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2023-06-26 17:15:59 +03:00 |
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Ivan Savenko
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453d441562
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Remove heroes placeholders even in single scenarios
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2023-06-26 17:15:59 +03:00 |
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Ivan Savenko
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2882e2d248
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Added loading of reserved heroes from H3M
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2023-06-26 17:15:59 +03:00 |
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Ivan Savenko
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2b7e554807
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Formatting & cleanup
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2023-06-26 17:15:59 +03:00 |
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Ivan Savenko
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0fb284f948
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Extracted campaign-related code from GameState into a separate class
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2023-06-26 17:15:59 +03:00 |
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Ivan Savenko
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85262cf4f5
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Moved CGameState files into a separate directory
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2023-06-26 17:15:59 +03:00 |
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