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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-23 22:37:55 +02:00
Commit Graph

7 Commits

Author SHA1 Message Date
Ivan Savenko
52da332640 GameHandler now uses GameConnectionID instead of connection pointers 2025-07-19 18:04:20 +03:00
Ivan Savenko
0ad4e80c7d Rework and simplify logic of attaching heroes to bonus system 2025-06-17 14:37:25 +03:00
Ivan Savenko
139f41c9b2 Implement STACK_EXPERIENCE_GAIN_PERCENT bonus
Suggested on Discord

- implements STACK_EXPERIENCE_GAIN_PERCENT that modifies stack
experience received by units after combat
- removed "EXPERIENCE" primary skill. Changes to experience are now
applied through separate netpack
2025-06-02 21:21:20 +03:00
Ivan Savenko
07662a070f Merge pull request #5724 from IvanSavenko/randomization
Better randomization logic
2025-05-21 13:50:28 +03:00
Ivan Savenko
cc274c4d34 GameRandomizer is now in lib, add implementation 2025-05-19 18:51:42 +03:00
SoundSSGood
fcc9b8ecfa Artifacts discharging 2025-05-16 23:24:36 +02:00
Ivan Savenko
86b832be67 Remove CPack::applyGs method in favor of GameStatePackVisitor class 2025-05-10 17:51:35 +03:00