Ivan Savenko
52da332640
GameHandler now uses GameConnectionID instead of connection pointers
2025-07-19 18:04:20 +03:00
Ivan Savenko
0ad4e80c7d
Rework and simplify logic of attaching heroes to bonus system
2025-06-17 14:37:25 +03:00
Ivan Savenko
139f41c9b2
Implement STACK_EXPERIENCE_GAIN_PERCENT bonus
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Suggested on Discord
- implements STACK_EXPERIENCE_GAIN_PERCENT that modifies stack
experience received by units after combat
- removed "EXPERIENCE" primary skill. Changes to experience are now
applied through separate netpack
2025-06-02 21:21:20 +03:00
Ivan Savenko
07662a070f
Merge pull request #5724 from IvanSavenko/randomization
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Better randomization logic
2025-05-21 13:50:28 +03:00
Ivan Savenko
cc274c4d34
GameRandomizer is now in lib, add implementation
2025-05-19 18:51:42 +03:00
SoundSSGood
fcc9b8ecfa
Artifacts discharging
2025-05-16 23:24:36 +02:00
Ivan Savenko
86b832be67
Remove CPack::applyGs method in favor of GameStatePackVisitor class
2025-05-10 17:51:35 +03:00