Ivan Savenko
abfb467f68
Cleanup old code, add compatibility for 1.5 mods
2024-08-19 11:47:13 +00:00
Ivan Savenko
f1e63792f0
Greatly simplify town buildings logic
2024-08-19 11:47:13 +00:00
Ivan Savenko
72896d4ed5
Added (mostly) complete schema for validation of rewardable
2024-08-14 17:04:44 +00:00
Ivan Savenko
2151a7fc88
Moved configuration of rewardable town building to 'configuration' entry
2024-08-14 17:04:43 +00:00
Ivan Savenko
ae256e41a5
Deprecate mana vortex building
2024-08-14 17:04:43 +00:00
Ivan Savenko
951b89402b
Deprecate buildings that should now use configurable buildings
2024-08-14 17:04:43 +00:00
Ivan Savenko
bde4f8becc
add validation for building type instead of obscure error message
2024-08-14 17:03:25 +00:00
Ivan Savenko
27b75dbbea
Fixed silent errors on invalid Json references in schemas
2023-09-26 15:55:27 +03:00
Ivan Savenko
c6588e0bd1
Updated schemas & docs for several game entities
2023-09-13 21:55:36 +03:00
krs
105dcf5a9f
Fixed white spaces
2023-05-19 21:14:01 +03:00
krs
2e6cae80a9
Schemas rearranged
...
Artifact Schema rearranged
Battlefield schema rearanged
Bonus schema rearranged
Faction Schema rearanged
Hero Schema rearranged
HeroClass schema rearranged
MapHeader schema updated, something fishy in events
Mod schema updated. Settings not complete
Object schema rearranged
Object schema rearranged
object type schema rearranged
obstacles schema rearranged
Rivers schema updated
roads schema updated
script schema updated
skill schema updated
spell schema updated
template schema update
terrain schemas updated
town buildings schema update
town siege schema updated
town structure schema updated
2023-05-19 21:04:47 +03:00
Dmitry Orlov
854a2e6c39
Feature: Mods system improvement, Part III. Bunusing buildings customization.
2021-01-14 01:02:13 +03:00
Dmitry Orlov
f4816b0824
Mod system improvement Part I : Special buildings should work in the modders towns
2020-10-07 12:35:11 +03:00
Macron1Robot
907caedb13
Added "produce" section in "building" structure. Changed dailyIncome.
2014-04-26 18:23:35 +04:00
Ivan Savenko
122db9963b
More string ID's for buildings:
...
- town hall slots now use string ID's
- converted building requirements to new format
- "upgrades" property from buildings now uses string ID's
- several fixes for improved support of alternative creatures
- removed no longer needed "id" property from structures
Old mods should still work but will produce error messages during
validation
2013-12-04 10:36:39 +00:00
Ivan Savenko
0cf969d508
- console logger by default uses same format as previously (no extra data)
...
- a lot of changes in configs;
- - update to creature format - abilities are now json structure
- - multiple bugfixes revealed by validation
- made schemas a bit more strict
- creatures data can be replaced via mods
- it is possible to validate vcmi configs using schemas (disabled)
2013-04-11 19:24:14 +00:00
Ivan Savenko
c927913f5f
- Improved json validation. Now it support most of features from latest json schema draft
...
- Set of schemas in config/schemas directory that are used to validate input from mods.
2013-04-02 17:06:43 +00:00