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mirror of https://github.com/vcmi/vcmi.git synced 2025-03-19 21:10:12 +02:00

8 Commits

Author SHA1 Message Date
Laserlicht
eb319fc15e show building names with ALT 2024-12-26 14:22:12 +01:00
Ivan Savenko
251155d913 More robust management of body/shadow/overlay split 2024-11-17 17:54:55 +00:00
Ivan Savenko
7f0cb6ce6a ISharedImage is now always const, remove creation of image copy when
upscaling to same factor
2024-11-16 15:40:05 +00:00
Ivan Savenko
f29a687234 Clean up scaling code, implemented image size optimization 2024-08-17 15:25:26 +00:00
Ivan Savenko
ffba847f40 xBRZ-upscaled images now support common palette-transform effects:
- Player coloring
- Flag color for map
- Glue selection for combat
2024-08-17 15:25:26 +00:00
Ivan Savenko
2d12cecded Added draw method to ISharedImage interface 2024-08-17 15:25:26 +00:00
Ivan Savenko
502f47c6b5 Rename IConstImage to more clear ISharedImage 2024-08-17 15:25:26 +00:00
Ivan Savenko
4171026035 First iteration of upscaled rendering 2024-08-17 15:25:25 +00:00