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Commit Graph

16 Commits

Author SHA1 Message Date
mateuszb
b114582857 * corrected indentation
* centered battle interface
* battle cursor while 1024x768 is now correct
* new version of settings.txt from Tow
2008-12-23 13:59:03 +00:00
Łukasz Wychrystenko
633b0007ba some warning & code cleanup - nothing significant 2008-12-21 19:17:35 +00:00
mateuszb
20a6e05718 small fixes 2008-10-17 17:43:25 +00:00
mateuszb
7104326563 * water elemental will really be treated as 2 hex creature
* potential infinite loop in reverseCreature removed
* proper handling of battle cursor
2008-10-05 12:34:14 +00:00
mateuszb
6a3d0b666f * directional attack in battles
* CSystemOptionsWindow partially done
* added a few consts and references to improve performance
2008-09-25 14:09:31 +00:00
Michał W. Urbańczyk
7722d058f0 Fixed issues reported by Zamolxis:
* dismiss Hero works blocked in the castles
* the backpack scrollable arrows aren't available (yellow, clickable) even when backpack is empty.
* added missing info texts for buttons in hero window (and added functionality of enable tactic formations button)
* can select (single click) and enter castle (double click) from the map. Same for hero.
* Hero gets automatically selected after End Turn 
* Hero is automatically selected when exiting town
* In Garrison or Hero army: units are selected when we first click on them
Fixed (at least partially) also a problem with disappearing path
2008-08-28 17:36:34 +00:00
Michał W. Urbańczyk
9ec606a40b Battles:
* removed some displaying problems
* showing last group of frames in creature animation won't crash
* added start moving and end moving animations
* fixed moving two-hex creatures
* showing/hiding graphic cursor
* a part of using graphic cursor
2008-08-07 00:38:44 +00:00
Michał W. Urbańczyk
cc7be20b07 Merged most of the changes from trunk.
Because of really huge amount of modifications here I've probably missed some minor stuff. I doubt if it's still compatible with gcc - some changes should be reapplied.
2008-08-02 15:08:03 +00:00
Michał W. Urbańczyk
1f4b4364df Dismissing heroes / minor. 2008-08-01 21:41:38 +00:00
Michał W. Urbańczyk
bfad10a8e4 * added fast graphical cursor :)
* building structures should work
2008-08-01 18:13:33 +00:00
Michał W. Urbańczyk
b0002ff50b * added files for future server
* make code compiling
* broken objects scripts
2008-07-01 08:01:02 +00:00
Michał W. Urbańczyk
4347996353 Cleanups + started splitting 2008-06-12 06:45:51 +00:00
mateuszb
58f1a2169f faster FoW in minimap, does not work, compiler errors 2007-12-06 18:55:58 +00:00
mateuszb
5222be8d94 * upgrades in moveHero function
* new folder structure
2007-08-30 10:11:53 +00:00
mateuszb
2d7dbbefc3 * partially written hero moving
* improvements in include system
2007-08-29 12:18:31 +00:00
mateuszb
6d3a042add * graphical cursors are now posiible, however the code is a bit ugly and eats significant amount of resources (up to 15% of my CPU power) 2007-08-21 13:48:18 +00:00