1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-14 10:12:59 +02:00
Commit Graph

9 Commits

Author SHA1 Message Date
Ivan Savenko
5901bf2190 Replace old 'defFile' format with animationFile 2024-02-26 12:55:49 +02:00
Ivan Savenko
0ab766479d One more documentation update iteration 2023-09-26 15:55:27 +03:00
krs
4ce774a380 Wrong placement of onlyOnWaterMap in spells schema. 2023-07-22 13:42:57 +03:00
Ivan Savenko
428fb832c6 Implemented foreground/background obstacles:
- obstacles now have "foreground" field
- if "foreground" field set, obstacle will appear on top of other
objects, such as units
- if "foreground" is not set, obstacle will appear below units
- updated schema and cleared up obstacles config
2023-06-06 15:53:14 +03:00
krs
105dcf5a9f Fixed white spaces 2023-05-19 21:14:01 +03:00
krs
2e6cae80a9 Schemas rearranged
Artifact Schema rearranged


Battlefield schema rearanged


Bonus schema rearranged


Faction Schema rearanged


Hero Schema rearranged


HeroClass schema rearranged


MapHeader schema updated, something fishy in events


Mod schema updated. Settings not complete


Object schema rearranged


Object schema rearranged


object type schema rearranged


obstacles schema rearranged


Rivers schema updated


roads schema updated


script schema updated


skill schema updated


spell schema updated


template schema update


terrain schemas updated


town buildings schema update


town siege schema updated


town structure schema updated
2023-05-19 21:04:47 +03:00
Ivan Savenko
21ea50ca1e Check obstacle image for existance in schema 2023-03-28 17:02:18 +03:00
krs
aab394ff93 #1071 - In latest night builds there are problems with schema obstacle.json and file obstacles.json 2022-11-04 00:06:15 +02:00
Nordsoft91
ad01c7ffce
Vlc obstacles [part 1] (#888)
* obstacles content handler, entity service and VLC integration
2022-09-15 11:06:54 +03:00