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mirror of https://github.com/vcmi/vcmi.git synced 2025-06-02 23:07:36 +02:00

8 Commits

Author SHA1 Message Date
Ivan Savenko
4d57a8ed36 Prefer to pass CGameState as reference instead of pointer 2025-04-27 14:57:31 +03:00
Ivan Savenko
cd7732456a Remove pointer to objects from TerrainTile 2025-04-27 14:57:30 +03:00
Ivan Savenko
9f713a0914 Rename int3::valid to isValid for consistency 2025-03-03 10:46:00 +00:00
Ivan Savenko
32391dc7a9 Pathfinder cache is now stored separately per playerBlocked
- human player will now use pathfinder settings from config (as before)
- nullkiller AI will now use its own, modified settings
- added option to configure NKAI usage of monolith to config
- fixed pathfinder costs not updating on receiving levelup
2025-01-23 15:28:44 +00:00
Ivan Savenko
c8e6a7cd27 Fixed most common cases of movement actions 2023-09-16 20:07:26 +03:00
Ivan Savenko
85262cf4f5 Moved CGameState files into a separate directory 2023-06-26 17:15:59 +03:00
Ivan Savenko
ebc7a82c2e Converted pathfinder enum's to enum class 2023-06-21 15:38:57 +03:00
Ivan Savenko
bd4d2788ed Split pathfinder into multiple smaller files 2023-06-21 13:46:09 +03:00