Michał W. Urbańczyk
4baf4e13ed
* fixed #857 and #858
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* fixed crash when AI attacked player before his first turn
* fixed various crashes when mass-effect spells affected town turrets in sieges
* some refactoring around spell positiveness
2012-02-16 21:19:07 +00:00
DjWarmonger
855cebfe81
- MIND_IMMUNITY bonus replaces separate protectons from various spells
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- Creature Window can handle descriptions of spellcasting abilities
2012-01-27 07:25:29 +00:00
beegee1
7f04ed990b
Major refactoring. First part: BattleInterface
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Introduction of pre compiled headers,...
2011-12-13 21:23:17 +00:00
DjWarmonger
364a207f71
Fixes for previous commit.
2011-11-11 15:39:46 +00:00
DjWarmonger
08ae42c684
Added full list of spells to namespace Spells. For sanity.
2011-11-11 14:51:27 +00:00
DjWarmonger
fa6bddcad5
A bunch of mechanics & refactorings.
2011-10-03 19:29:36 +00:00
DjWarmonger
e5c11385cd
Fixed #293
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Support for damage spell immunities.
2011-06-25 06:55:35 +00:00
mateuszb
1458cf64c2
* fixed bug 298
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* fixed INDEPENDENT_MIN bonus value type
* minor changes
2011-02-21 16:53:23 +00:00
mateuszb
49083c4e5a
* ConstTransitive CGI more or less done
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* hch contents distributed to more appropriate folders
2010-12-20 21:22:53 +00:00