AlexVinS
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245d17a9e9
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Fixed typo bonus duration enum. Mod compatibility retained.
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2016-09-30 01:57:33 +03:00 |
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AlexVinS
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13aedac3f4
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Fixed war machines spell immunity.
* Should fix http://bugs.vcmi.eu/view.php?id=2407
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2016-09-05 05:21:13 +03:00 |
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AlexVinS
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027d8765d5
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Fixed 2437
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2016-04-07 11:11:46 +03:00 |
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Arseniy Shestakov
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a13aec4fd7
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Aplly some fix for merge and explicitly specify type for std::max
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2016-02-08 04:09:02 +03:00 |
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Vadim Markovtsev
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4a326e163b
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Implement blinded units attack penalties
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2016-02-03 18:00:28 +03:00 |
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AlexVinS
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8f84e24aa6
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Get rid of mainEffectAnim
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2014-11-28 01:03:25 +03:00 |
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AlexVinS
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d94f15bdf4
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Added configurable animation for SPELL_LIKE_ATTACK
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2014-11-28 00:36:14 +03:00 |
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AlexVinS
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ce8fa33efc
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Introduced new spell configuration options (not used yet)
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2014-11-13 13:37:42 +03:00 |
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AlexVinS
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93a440d201
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simplify ability.json
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2014-05-18 19:03:41 +04:00 |
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AlexVinS
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afd74ff649
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Remove more hardcoded immunity handling.
* ANIMATE_DEAD already limited to UNDED
* make DEATH_STARE immunties absolute
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2014-05-18 17:03:02 +04:00 |
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AlexVinS
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1d7c63da57
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Split spell config.
It`s aready large and will grow more.
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2014-05-07 03:58:57 +04:00 |
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