Evgeniy Meshcheryakov
70ef1d76fd
Update editor/jsonutils with launcher/jsonutils
2024-09-18 14:52:37 +03:00
Evgeniy Meshcheryakov
28fea2e552
Map editor: Add road types to RMG options
2024-09-16 17:35:42 +03:00
Alexander Wilms
434371195d
JsonNode constructors: Take fileName as argument
...
* Don't print JSON in JsonParser::parse() in case of errors
2024-07-17 13:50:59 +02:00
Tomasz Zieliński
5ca3fd2d9c
Restored previous solution, which is handled already.
2024-03-04 21:49:35 +01:00
Tomasz Zieliński
e7af9d5607
Code review fixes, Sonarcloud fixes
2024-03-04 21:23:17 +01:00
Tomasz Zieliński
74bd6d6075
Editor save & load template works
2024-02-29 20:05:20 +01:00
Ivan Savenko
08a27663f9
Reworked JsonNode constructors to more logical form
2024-02-26 12:55:49 +02:00
Ivan Savenko
54796c7c56
Rename toJson to toString/toCompactString for consistency
2024-02-26 12:55:49 +02:00
Ivan Savenko
c3957c2c2a
Moved json files to new directory, split on per-class basis
2024-02-14 13:08:24 +02:00
Ivan Savenko
4d08a131d3
Reorganization of boost filesystem usage
...
- Removed (most of) boost filesystem namespace usings
- Replaced boost::filesystem::fstream with std::fstream and different
constructor that should be available on any plaftorm
2023-07-28 19:12:04 +03:00
Ivan Savenko
21a39f0b01
Removed boost::iostreams in favor of std::stream / boost::filesystem
2023-07-28 19:12:04 +03:00
Ivan Savenko
b8a3bcc8f1
Map editor can be built during single-app build
...
Editor remains as separate .exe in such build, but it won't break
compilation
2022-12-05 22:28:01 +02:00
nordsoft
0b9f601d2c
Squashing editor
2022-09-18 03:23:17 +04:00