Ivan Savenko
|
251155d913
|
More robust management of body/shadow/overlay split
|
2024-11-17 17:54:55 +00:00 |
|
Ivan Savenko
|
7f0cb6ce6a
|
ISharedImage is now always const, remove creation of image copy when
upscaling to same factor
|
2024-11-16 15:40:05 +00:00 |
|
Ivan Savenko
|
f29a687234
|
Clean up scaling code, implemented image size optimization
|
2024-08-17 15:25:26 +00:00 |
|
Ivan Savenko
|
ffba847f40
|
xBRZ-upscaled images now support common palette-transform effects:
- Player coloring
- Flag color for map
- Glue selection for combat
|
2024-08-17 15:25:26 +00:00 |
|
Ivan Savenko
|
2d12cecded
|
Added draw method to ISharedImage interface
|
2024-08-17 15:25:26 +00:00 |
|
Ivan Savenko
|
502f47c6b5
|
Rename IConstImage to more clear ISharedImage
|
2024-08-17 15:25:26 +00:00 |
|
Ivan Savenko
|
4171026035
|
First iteration of upscaled rendering
|
2024-08-17 15:25:25 +00:00 |
|