Ivan Savenko
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6352f268b2
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Instant movement is now part of standard movement
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2024-04-20 14:20:54 +03:00 |
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Ivan Savenko
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d5a2ad1be8
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Allow sending requests to move across multiple tiles at once
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2024-04-20 12:28:50 +03:00 |
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Ivan Savenko
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49a28355a9
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Send packs for all reachable parts of a path if movement set to instant
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2024-04-20 12:28:50 +03:00 |
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Ivan Savenko
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2f1f68f89d
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Do not attempt to move if there are active dialogs
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2024-04-13 16:57:21 +03:00 |
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Ivan Savenko
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a7c45d8ec8
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Remove assert - confirmed to be legal scenario
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2023-11-28 12:32:24 +02:00 |
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Andrii Danylchenko
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91c04f4718
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#3006 - fix starting move from teleport
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2023-11-04 15:43:08 +02:00 |
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Ivan Savenko
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b88a8da4e8
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Split off some netpack structures into separate files
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2023-10-23 13:59:15 +03:00 |
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Ivan Savenko
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c330998518
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Fix freeze on moving through teleporters without set path
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2023-09-27 17:17:06 +03:00 |
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Ivan Savenko
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f1c40466d3
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Changes according to review
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2023-09-18 18:17:26 +03:00 |
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Ivan Savenko
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b7de685483
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Fixed paths through teleport, formatting cleanup
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2023-09-16 20:35:04 +03:00 |
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Ivan Savenko
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f08028a158
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Fixed moving through garrisons & teleporters
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2023-09-16 20:07:26 +03:00 |
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Ivan Savenko
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2355aab139
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Correctly end movement on battle start
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2023-09-16 20:07:26 +03:00 |
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Ivan Savenko
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c8e6a7cd27
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Fixed most common cases of movement actions
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2023-09-16 20:07:26 +03:00 |
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Ivan Savenko
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0afc244934
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Split massive methods into smaller chunks
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2023-09-16 20:07:26 +03:00 |
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Ivan Savenko
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80b80a0ae6
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Minor cleanup of hero movemen code
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2023-09-16 20:07:26 +03:00 |
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Ivan Savenko
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347ce01dbe
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Moved hero movement logic to a new class from PlayerInterface
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2023-09-16 20:07:26 +03:00 |
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