Andrey Filipenkov
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a1cf120ea6
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add missing virtual destructors
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2022-09-22 11:54:09 +03:00 |
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Andrii Danylchenko
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3480f17a68
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Nullkiller: fix defence
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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3e9bf9b662
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Nullkiller: try to fix build
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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32fb465823
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Nullkiller: stabilization+clasterization improvements+fuzzy fear
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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1806dd8447
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Nullkiller: remove AIhelper + refactoring
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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8f8c5ca255
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Nullkiller: initial decomposition
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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17a960e850
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Nullkiller: gold preasure and turn variables for priority evaluation. Tweaking building behavior
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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400967904b
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Nullkiller AI: stabilization of build and prioritization fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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af9261d428
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NullkillerAI: Added movement cost by hero role. New priority engine looks more or less stable.
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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66ed1a2901
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Nullkiller AI: add strategical value fuzzy variable
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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ada76a5603
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Nullkiller: fix file headers, move fuzzy config to ai folder
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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5fe2630c64
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Nullkiller: rework prioritization, add hero roles, skills and other variables
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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3744125270
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Nullkiller: armed heros prefer armed targets
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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cd0f479d7e
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Nullkiller: rough implementation of prioritization
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2021-07-26 21:02:50 +03:00 |
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