Ivan Savenko
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b5c36958a9
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Workaround for very slow boat summon tests
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2024-07-04 19:56:01 +00:00 |
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Andrii Danylchenko
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728f673763
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NKAI: remove static ai field
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2024-03-31 21:11:25 +03:00 |
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Andrii Danylchenko
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30d9daf62c
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NKAI: improve boat handling by object graph, a set of fixes
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2024-03-28 13:39:15 +02:00 |
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Andrii Danylchenko
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2dd0d76412
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NKAI: water and air walking
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2023-09-30 10:37:32 +03:00 |
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Ivan Savenko
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87957e74c1
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Replaced boost::thread_specific_ptr with thread_local
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2023-08-23 16:32:29 +03:00 |
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Ivan Savenko
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6aedb99117
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Cleaned up IShipyard interface
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2023-06-16 17:59:10 +03:00 |
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Ivan Savenko
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acac42291e
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Remove excessive CMap.h includes
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2023-05-31 23:18:38 +03:00 |
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Andrii Danylchenko
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eeea01d778
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NKAI: namespace
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2022-10-04 08:40:14 +03:00 |
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Andrii Danylchenko
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b4241670ba
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Nullkiller: rename VCAI to AIGateway
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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1aa81530cb
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Nullkiller: cancel heavy decomposition on shipyards
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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fb3cda666f
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Nullkiller: tbb and hero chain calculation optimization and parallel cpathfinder initialization
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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3e9bf9b662
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Nullkiller: try to fix build
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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32fb465823
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Nullkiller: stabilization+clasterization improvements+fuzzy fear
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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8f8c5ca255
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Nullkiller: initial decomposition
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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af0dcf97c4
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Nullkiller: initial cleanup of unused code
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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0bff5f9eb6
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AI pathfinding shared storage
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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be4f803d4a
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Nullkiller: copy VCAI
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2021-07-26 21:02:50 +03:00 |
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