Ivan Savenko
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6e7b7932a0
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Fixed recruitment of hero from towns located on map border
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2023-08-17 10:26:01 +03:00 |
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Ivan Savenko
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e57f8742cd
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Rename ambiguos 'clear' to 'clearSlots'
A lot of map objects inherit from CCreatureSet and as result - get
clean() method that resets object army
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2023-08-07 19:13:02 +03:00 |
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Tomasz Zieliński
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f6247164ad
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Fix crash, fix invisible boat blocking the tile
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2023-08-01 18:51:33 +02:00 |
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Ivan Savenko
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463efea7bb
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Fix hero retreating handling & code cleanup
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2023-07-15 19:55:30 +03:00 |
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Ivan Savenko
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cb16636fce
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Implemented preserving hero on retreat on 7th day after end of turn
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2023-07-15 19:55:30 +03:00 |
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Ivan Savenko
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9a38d8ea97
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Implemented tavern slot selection using rules similar to H3
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2023-07-15 19:55:30 +03:00 |
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Ivan Savenko
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ec7e046617
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Fix hero pool persistency between saves
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2023-07-15 19:55:30 +03:00 |
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Ivan Savenko
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539c508870
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Implemented persistent random seed for hero pool
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2023-07-15 19:55:30 +03:00 |
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Ivan Savenko
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a2d2ecc96f
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Roll first for hero class, and then - for actual hero for tavern
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2023-07-15 19:55:30 +03:00 |
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Ivan Savenko
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f8187ce1d8
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Fix regressions
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2023-07-15 19:55:30 +03:00 |
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Ivan Savenko
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19ace6a849
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Moved hero pool logic to the separate files
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2023-07-15 19:55:29 +03:00 |
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