mateuszb
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d540723739
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* refactoring
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2013-02-11 14:42:09 +00:00 |
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mateuszb
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86dc9386d6
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* refactoring, including a generic solution for IDs
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2013-02-10 23:24:57 +00:00 |
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Michał W. Urbańczyk
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2f39db2375
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Hero portraits in campaign bonus selection.
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2013-02-09 19:19:14 +00:00 |
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mateuszb
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f1c78e3260
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* creature ID refactoring
* double week creatures are configurable now
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2013-02-07 17:34:50 +00:00 |
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alexvins
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ed3d35554e
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[refactor] h3m reader
* reduce code duplication
* use binary reader
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2013-02-07 17:02:15 +00:00 |
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mateuszb
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af5287c193
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* fixed opening custom campaign selection window
* artifact positions refactored
* vstd::advance allows moving between enum values
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2013-02-06 23:24:43 +00:00 |
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Michał W. Urbańczyk
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f8d7473f9a
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* fixed vector<bool> serialization
* fixed issue with loading castle event
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2013-02-05 14:32:59 +00:00 |
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alexvins
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a9d458c8f4
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few more refactorings
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2013-02-04 21:58:42 +00:00 |
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mateuszb
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25663ce7af
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* fixed vector<bool> serialization
* refactoring
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2013-02-04 19:43:16 +00:00 |
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alexvins
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d264f17b76
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[refactor] separate h3m reader from rest of mapservice
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2013-02-04 10:29:59 +00:00 |
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