Ivan Savenko
33431adb27
Apply formatting on changed files
2025-07-07 19:19:17 +03:00
Ivan Savenko
8721bdd728
Split CCreatureSet file on .h/.cpp per class basis
2025-07-07 19:12:31 +03:00
Opuszek
c472427d8c
Fix magic_mirror spell
2025-07-07 18:09:23 +02:00
Ivan Savenko
2ad186130f
Split MapDefines file on .h per class basis
2025-07-07 18:16:42 +03:00
Ivan Savenko
ddff11184a
Split AdventureSpellMechanics file on .h+.cpp per class basis
2025-07-07 17:28:16 +03:00
Ivan Savenko
5932e67568
Merge pull request #5875 from Laserlicht/patch-1
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Fix AssetGenerator
2025-07-07 13:49:14 +03:00
Ivan Savenko
ce4e37f2d9
Armies swap will now maintain unit ordering
2025-07-07 13:45:34 +03:00
Ivan Savenko
4fc63427b9
Fix events on .vmap's not activating on hero visit
2025-07-07 12:41:45 +03:00
Laserlicht
23301b99dd
fix
2025-07-07 03:47:29 +02:00
Laserlicht
e224ef73ff
docs
2025-07-07 03:42:23 +02:00
Laserlicht
e9c250c1f8
update docs
2025-07-07 03:32:21 +02:00
Laserlicht
3e6162a37a
custom spell schools in spell book
2025-07-07 03:29:27 +02:00
Ivan Savenko
cdf7230da6
Tweaks for adaptive battle window UI
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Now quick spell/actions windows have a priority over info windows (timer
/ hero / unit) if there is not enough space for both.
This means that:
- quick actions window can now be enabled if screen is at least 900px-
wide (and not 1050px)
- info windows now account for quick action window presence. If quick
actions window is active, info windows will be placed inside battle
window if screen is below 1050px wide
This makes it possible to use quick actions window in most resolutions,
for example - in 16x10 screens with maxed out resolution scaling.
No changes in actual window layout.
2025-07-06 18:20:34 +03:00
Ivan Savenko
e2aac34e5b
Added COMBAT_MANA_BONUS to Skyship, updated docs
2025-07-06 17:19:41 +03:00
Ivan Savenko
200850f56f
Add COMBAT_MANA_BONUS for Skyship
2025-07-06 15:36:51 +03:00
Ivan Savenko
9070db4a96
Garrisoned hero is now attached to townAndVis node, not to town itself
2025-07-06 14:39:57 +03:00
Ivan Savenko
d03d096aee
Merge pull request #5877 from Laserlicht/panel_battle
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remove border in battle
2025-07-06 14:37:58 +03:00
Ivan Savenko
56b071004f
Fix fear immunity on Azures
2025-07-06 14:27:24 +03:00
Laserlicht
2189b8a8b6
fix timer and background
2025-07-06 01:17:33 +02:00
Laserlicht
eecc3ce632
gap-less layout
2025-07-06 00:52:57 +02:00
Ivan Savenko
ee72338c4d
Add check for invalid map objects edits (e.g. dwellings) in mods
2025-07-05 19:49:16 +03:00
Ivan Savenko
a2648b5ee9
Use generic format for commander bonuses instead of old list-based one
2025-07-05 19:48:51 +03:00
Ivan Savenko
9c1b03cd8a
Merge pull request #5879 from godric3/map-editor-fix-random-hero-crash
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Map editor fix random hero and artifact crashes
2025-07-05 18:34:38 +03:00
Ivan Savenko
3310f8cdf1
Merge pull request #5881 from Laserlicht/help
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add missing help
2025-07-05 18:27:07 +03:00
Ivan Savenko
9fd9869eee
Merge pull request #5878 from Laserlicht/chat
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dont show chat button in campaign list
2025-07-05 18:26:11 +03:00
Ivan Savenko
53ee7e1cb7
Merge pull request #5866 from IvanSavenko/changelog_june
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Updated changelog for 1.7
2025-07-05 18:15:29 +03:00
Ivan Savenko
ee1aa5b44f
Updated changelog for 1.7
2025-07-05 18:14:29 +03:00
Laserlicht
15a1373911
make configurable
2025-07-05 16:27:20 +02:00
Laserlicht
d81e035c98
format
2025-07-05 16:01:02 +02:00
Laserlicht
fc24eef7a5
fixes
2025-07-05 15:56:15 +02:00
Laserlicht
5fcb64911d
limit entries
2025-07-05 15:48:00 +02:00
Laserlicht
1e79c28c1a
show in highscore screen
2025-07-05 15:02:16 +02:00
Laserlicht
068aee409a
add statistic json serializer
2025-07-05 13:51:27 +02:00
Laserlicht
152119c951
add missing help
2025-07-05 12:34:01 +02:00
godric3
13133ab02c
map editor: fix crash on adding random artifact
2025-07-04 23:11:24 +02:00
godric3
a4767fb02a
map editor: Fix crash on editing random hero portrait + isDefault checkbox fix
2025-07-04 23:11:24 +02:00
godric3
04ae449821
map editor: Fix crash on adding random hero to map
2025-07-04 23:11:24 +02:00
Laserlicht
e0a2d3278a
dont show chat button in campaign list
2025-07-04 22:48:07 +02:00
Laserlicht
4aad60523c
fine tuning turn timers
2025-07-04 21:42:16 +02:00
Laserlicht
e0ea7ca32b
remove border in battle
2025-07-04 20:22:01 +02:00
Laserlicht
33982c49b6
Fix AssetGenerator
2025-07-04 16:42:22 +02:00
Laserlicht
547ebbd08e
fix doublewide
2025-07-04 00:37:14 +02:00
Laserlicht
13a2b8781e
Merge branch 'vcmi:develop' into max_range_spell
2025-07-03 23:25:06 +02:00
Ivan Savenko
c15f628761
Merge pull request #5743 from SoundSSGood/num-of-charges-per-spell
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Charge cost for charge based spells
2025-07-02 17:07:56 +03:00
Ivan Savenko
4caf65a9ed
Merge pull request #5865 from SoundSSGood/captured-arts-fix
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Captured artifacts msg fixed
2025-07-02 16:33:42 +03:00
SoundSSGood
1c0ef3bdf4
Captured artifacts msg fix
2025-07-02 12:57:57 +02:00
Ivan Savenko
b8fa3ccde1
Merge pull request #5830 from Laserlicht/translate
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credits translation
2025-07-02 11:45:19 +03:00
Ivan Savenko
9cc57b7ace
Merge pull request #5850 from Laserlicht/path
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fix path not updated after cheat
2025-07-02 11:38:42 +03:00
Ivan Savenko
559ea7d003
Merge pull request #5864 from IvanSavenko/crashfixes
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Fixes for recently reported crashes
2025-07-02 11:38:33 +03:00
Ivan Savenko
9d2cf288fb
Fix possible crash on accessing no longer existing submod
2025-07-01 17:49:43 +03:00