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mirror of https://github.com/vcmi/vcmi.git synced 2025-06-02 23:07:36 +02:00

9 Commits

Author SHA1 Message Date
Ivan Savenko
cacceda950 Renamed CGuiHandler to GameEngine
- class CGuiHandler is now called GameEngine to better describe its
functionality
- renamed global GH to more clear ENGINE
- GH/ENGINE is now unique_ptr to make construction / deconstruction
order more clear and to allow interface / implementation split
- CGuiHandler.cpp/h is now called GameEngine.cpp/h and located in root
directory of client dir
2025-02-21 16:53:13 +00:00
SoundSSGood
ef46a87e69 ask assemble artifact dialog fix 2024-11-10 16:50:58 +02:00
Ivan Savenko
c98ac01e7a Replaced public artType member of ArtifactInstance with getter 2024-10-30 16:47:01 +00:00
SoundSSGood
86d5c05ffa Fused identical artifacts 2024-10-15 16:51:29 +03:00
SoundSSGood
d4d3ddf685 fused artifacts 2024-10-12 16:43:04 +03:00
Ivan Savenko
1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form
All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes

Moved without changes:
Languages.h           -> texts/Languages.h
MetaString.*          -> texts/MetaString.*
TextOperations.*      -> texts/TextOperations.*

Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
                      -> texts/CLegacyConfigParser.*
                      -> texts/TextLocalizationContainer.*
                      -> texts/TextIdentifier.h
2024-07-20 12:55:17 +00:00
SoundSSGood
ff5ddd76b7 suggestions 2024-07-16 00:03:06 +03:00
SoundSSGood
b42c6dbf44 fixed regressions 2024-07-09 14:27:05 +03:00
SoundSSGood
ef1fbffad4 ArtifactsUIController class 2024-07-09 14:27:05 +03:00