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								 ArseniyShestakov | 96d57fc954 | War Machines: replace immunity with absoluteImmunity This commit replace SIEGE_WEAPON immunity with absoluteImmunity for following spells: Haste, Slow, Death Ripple, Clone, Teleport | 2015-02-07 16:02:15 +03:00 |  | 
			
				
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								 AlexVinS | 8f84e24aa6 | Get rid of mainEffectAnim | 2014-11-28 01:03:25 +03:00 |  | 
			
				
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								 AlexVinS | 16d08b062a | First draft of spell animation configuration | 2014-11-26 22:25:13 +03:00 |  | 
			
				
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								 AlexVinS | 752965ff69 | Merge branch 'develop' into SpellsRefactoring4 Conflicts:
	lib/CSpellHandler.cpp | 2014-11-14 05:28:23 +03:00 |  | 
			
				
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								 AlexVinS | 8979de7960 | Fix issue #1843 (teleport case) | 2014-11-14 03:07:14 +03:00 |  | 
			
				
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								 AlexVinS | ce8fa33efc | Introduced new spell configuration options (not used yet) | 2014-11-13 13:37:42 +03:00 |  | 
			
				
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								 AlexVinS | e90fae9638 | More simplification to spell configuration using inheritance semantic. | 2014-05-18 21:16:10 +04:00 |  | 
			
				
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								 AlexVinS | dca047cb52 | Simplify other.json * also fix CURE: expert cure is massive spell | 2014-05-18 19:19:54 +04:00 |  | 
			
				
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								 AlexVinS | 950ca1156a | Use absoluteLimit * all "old" limits are now absolute | 2014-05-18 17:55:26 +04:00 |  | 
			
				
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								 AlexVinS | 0412fe29b0 | Tweak absolute immunities for spells accordint to FizMiG | 2014-05-18 11:25:09 +04:00 |  | 
			
				
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								 AlexVinS | 1d7c63da57 | Split spell config. It`s aready large and will grow more. | 2014-05-07 03:58:57 +04:00 |  |