ArseniyShestakov 
							
						 
					 
					
						
						
							
						
						96d57fc954 
					 
					
						
						
							
							War Machines: replace immunity with absoluteImmunity  
						
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						This commit replace SIEGE_WEAPON immunity with absoluteImmunity for following spells: Haste, Slow, Death Ripple, Clone, Teleport 
						
						
					 
					
						2015-02-07 16:02:15 +03:00 
						 
				 
			
				
					
						
							
							
								ArseniyShestakov 
							
						 
					 
					
						
						
							
						
						20387bd2da 
					 
					
						
						
							
							War Machines: add absoluteImmunity to some timed spells  
						
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						This commit add SIEGE_WEAPON to absoluteImmunity of following timed spells: Curse, Bloodlust, Mirth, Sorrow, Frenzy, Counterstrike, Berserk, Hypnotize, Forgetfulness, Blind 
						
						
					 
					
						2015-02-07 15:57:46 +03:00 
						 
				 
			
				
					
						
							
							
								AlexVinS 
							
						 
					 
					
						
						
							
						
						8f84e24aa6 
					 
					
						
						
							
							Get rid of mainEffectAnim  
						
						
						
						
					 
					
						2014-11-28 01:03:25 +03:00 
						 
				 
			
				
					
						
							
							
								AlexVinS 
							
						 
					 
					
						
						
							
						
						75b93b070d 
					 
					
						
						
							
							Implemented configurable hit/affect animation  
						
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						* need more testing 
						
						
					 
					
						2014-11-27 16:51:16 +03:00 
						 
				 
			
				
					
						
							
							
								AlexVinS 
							
						 
					 
					
						
						
							
						
						16d08b062a 
					 
					
						
						
							
							First draft of spell animation configuration  
						
						
						
						
					 
					
						2014-11-26 22:25:13 +03:00 
						 
				 
			
				
					
						
							
							
								AlexVinS 
							
						 
					 
					
						
						
							
						
						ce8fa33efc 
					 
					
						
						
							
							Introduced new spell configuration options (not used yet)  
						
						
						
						
					 
					
						2014-11-13 13:37:42 +03:00 
						 
				 
			
				
					
						
							
							
								AlexVinS 
							
						 
					 
					
						
						
							
						
						e90fae9638 
					 
					
						
						
							
							More simplification to spell configuration using inheritance semantic.  
						
						
						
						
					 
					
						2014-05-18 21:16:10 +04:00 
						 
				 
			
				
					
						
							
							
								AlexVinS 
							
						 
					 
					
						
						
							
						
						b4e702a1d2 
					 
					
						
						
							
							Simpify timed.json  
						
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						* also move Titan bolt to offensive spells 
						
						
					 
					
						2014-05-18 20:05:29 +04:00 
						 
				 
			
				
					
						
							
							
								AlexVinS 
							
						 
					 
					
						
						
							
						
						950ca1156a 
					 
					
						
						
							
							Use absoluteLimit  
						
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						* all "old" limits are now absolute 
						
						
					 
					
						2014-05-18 17:55:26 +04:00 
						 
				 
			
				
					
						
							
							
								AlexVinS 
							
						 
					 
					
						
						
							
						
						0412fe29b0 
					 
					
						
						
							
							Tweak absolute immunities for spells accordint to FizMiG  
						
						
						
						
					 
					
						2014-05-18 11:25:09 +04:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						a9b3a03bdd 
					 
					
						
						
							
							Fixed   #1670  - Mirth working on immune creatures  
						
						
						
						
					 
					
						2014-05-16 12:47:09 +02:00 
						 
				 
			
				
					
						
							
							
								AlexVinS 
							
						 
					 
					
						
						
							
						
						1d7c63da57 
					 
					
						
						
							
							Split spell config.  
						
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						It`s aready large and will grow more. 
						
						
					 
					
						2014-05-07 03:58:57 +04:00