1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-22 22:13:35 +02:00
Commit Graph

61 Commits

Author SHA1 Message Date
ArseniyShestakov
148355908d CPathfinder: get rid of FoW variable and bunch of small fixes 2015-11-05 15:04:56 +03:00
ArseniyShestakov
f4dea88e3b CPathfinder: get rid of hero object usage when it's not needed 2015-11-04 15:38:15 +03:00
ArseniyShestakov
1bc335323d CPathfinder: add lightweightFlyingMode option suggested by @alexvins 2015-11-04 15:05:22 +03:00
ArseniyShestakov
330c1666fc CPathfinder: move isLayerTransitionPossible and remove outdated comment 2015-11-04 12:29:51 +03:00
ArseniyShestakov
595deda270 CPathfinder: rename functions to better represent what they doing 2015-11-04 11:47:43 +03:00
ArseniyShestakov
400152caee CPathfinder: draft implementation of layers logic; not yet works 2015-11-02 16:03:03 +03:00
ArseniyShestakov
9c1c7d0caf Pathfinding: move getNode into CPathsInfo 2015-11-02 14:04:26 +03:00
ArseniyShestakov
2b6e1498d2 Pathfinding: change argument order for getPath and AUTO layer as default
This still need investigation, but likely most of external code shouldn't be aware of layers in order to work properly because only LAND and SAIL can be targeted and single tile can't have both of these layers.
2015-11-02 11:14:32 +03:00
ArseniyShestakov
b8253206c7 Pathfinding: make related code aware that layers exist 2015-11-02 11:06:06 +03:00
ArseniyShestakov
92fee1bdbf CPathfinder: shorten options struct declaration 2015-10-27 03:50:38 +03:00
ArseniyShestakov
6b34eb729e Move all pathfinding-related code into new file 2015-10-27 03:34:47 +03:00