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Commit Graph

8 Commits

Author SHA1 Message Date
George King 1d0a6198ff [1.7.4] Add Reinforcements spell support (#7217)
* Reinforcements spell support

* Fix build

* Add forgotten change to allow moving creatures between hero and garrison

* Extract findNearestTown into TownRelatedSpellUtils

* Fix for exchange when exist garrisoned hero in destination town

* Improve handling when garrisoned hero exist in destination town

* Fix portrait position

* Update GUIClasses.cpp

* Fix flag position

* Update GUIClasses.cpp

* Update ReinforcementsEffect.cpp

* Rework to reflect latest advices

* Delete lib/spells/adventure/TownRelatedSpellUtils.cpp

* Delete lib/spells/adventure/TownRelatedSpellUtils.h

* Custom title text for Garrison dialog

* Add forgotten change

* ReRun CI
2026-04-19 12:10:24 +03:00
Ivan Savenko 4d4da0454f map objects hierarchy now uses IGameInfoCallback 2025-05-14 18:33:20 +03:00
Ivan Savenko c0f5c7c0ea Replace pointer with reference in pack apply functions 2024-10-07 14:59:46 +00:00
Ivan Savenko b07408e984 New objects are now created and initialized on server and sent to client 2024-07-16 13:13:39 +00:00
Ivan Savenko 8b861fc58f Do not check for guards when teleporting using means other than DD 2024-05-07 20:05:23 +00:00
Evgeny Malygin 25125f96da Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
Ivan Savenko d257fb37f0 Use optional instead of Json for queries 2023-09-26 13:42:20 +03:00
Konstantin 4259d116e1 vcmi: move ServerSpellCastEnvironment in separate file
In theory, it should not know about CGameHandler
2023-04-04 23:02:54 +03:00