DjWarmonger
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9d68b9d58d
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Compile fix. Keep StdInc consistent.
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2012-11-21 09:13:33 +00:00 |
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beegee1
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53169abea7
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- Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact)
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2012-11-20 17:53:45 +00:00 |
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beegee1
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e08db9790b
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* Map size can be any integer value * Changed new_*; to new_*(); for zero-parameter c-tors (=code convention; stack allocated objects without parantheses as ever to avoid c++ most vexing parse)
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2012-11-13 18:01:31 +00:00 |
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beegee1
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c336abcf4a
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* Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names
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2012-11-11 12:23:31 +00:00 |
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