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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
Commit Graph

16 Commits

Author SHA1 Message Date
Ivan Savenko
6352f268b2 Instant movement is now part of standard movement 2024-04-20 14:20:54 +03:00
Ivan Savenko
d5a2ad1be8 Allow sending requests to move across multiple tiles at once 2024-04-20 12:28:50 +03:00
Ivan Savenko
49a28355a9 Send packs for all reachable parts of a path if movement set to instant 2024-04-20 12:28:50 +03:00
Ivan Savenko
2f1f68f89d Do not attempt to move if there are active dialogs 2024-04-13 16:57:21 +03:00
Ivan Savenko
a7c45d8ec8 Remove assert - confirmed to be legal scenario 2023-11-28 12:32:24 +02:00
Andrii Danylchenko
91c04f4718 #3006 - fix starting move from teleport 2023-11-04 15:43:08 +02:00
Ivan Savenko
b88a8da4e8 Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
Ivan Savenko
c330998518 Fix freeze on moving through teleporters without set path 2023-09-27 17:17:06 +03:00
Ivan Savenko
f1c40466d3 Changes according to review 2023-09-18 18:17:26 +03:00
Ivan Savenko
b7de685483 Fixed paths through teleport, formatting cleanup 2023-09-16 20:35:04 +03:00
Ivan Savenko
f08028a158 Fixed moving through garrisons & teleporters 2023-09-16 20:07:26 +03:00
Ivan Savenko
2355aab139 Correctly end movement on battle start 2023-09-16 20:07:26 +03:00
Ivan Savenko
c8e6a7cd27 Fixed most common cases of movement actions 2023-09-16 20:07:26 +03:00
Ivan Savenko
0afc244934 Split massive methods into smaller chunks 2023-09-16 20:07:26 +03:00
Ivan Savenko
80b80a0ae6 Minor cleanup of hero movemen code 2023-09-16 20:07:26 +03:00
Ivan Savenko
347ce01dbe Moved hero movement logic to a new class from PlayerInterface 2023-09-16 20:07:26 +03:00