Ivan Savenko
c717bb5504
Always convert mod ID to lower case before using it
2023-11-19 20:44:28 +02:00
nordsoft
e82df8c726
Better solution
2023-11-07 20:10:07 +02:00
nordsoft
f10416be06
Do not show entries without name
2023-11-07 20:09:41 +02:00
Alexander Wilms
9e1629fb40
launcher/modManager/cmodlist.cpp: Member functions that don't mutate their objects should be declared "const"
2023-10-28 16:44:58 +00:00
Ivan Savenko
7e034814c1
Partially revert "Translation" type changes to avoid breaking mods
2023-10-22 16:51:08 +03:00
Ivan Savenko
adf58fa834
Hide not installed translation mods to languages other than selected one
2023-10-22 00:07:21 +03:00
Ivan Savenko
b50ebba1ba
Added mod type "Compatibility" that is hidden in launcher
2023-10-21 23:55:20 +03:00
nordsoft
8c94d082c8
Merge remote-tracking branch 'upstream/develop' into launcher-size-support
2023-09-08 01:51:52 +02:00
nordsoft
40ea45498f
Rename
2023-09-07 19:57:57 +02:00
nordsoft
1ef407ea9f
Fixes
2023-09-02 14:10:50 +04:00
nordsoft
4024a44b7e
Unify internal units
2023-09-02 00:18:23 +04:00
nordsoft
ea7ab9d5ed
Migrate launcher to vcmi versions
2023-09-01 04:12:41 +04:00
Ivan Savenko
5b812649ee
Fix handling of "keepDisabled" option in Launcher
2023-07-22 22:45:39 +03:00
Ivan Savenko
1d1d31c4e8
Added preset list of mod types for mod list
2023-03-27 22:33:36 +03:00
Ivan Savenko
369e925af8
Loading of translation mods is now skipped on language mismatch
2023-03-14 16:02:16 +02:00
Ivan Savenko
a062e5e425
- Implemented proposition to install translation mod when necessary
2023-03-14 16:02:16 +02:00
Ivan Savenko
96141f010b
Merge remote-tracking branch 'vcmi/develop' into translate_launcher
2023-01-15 23:55:49 +02:00
Ivan Savenko
246281e62a
Merged vcmi/beta with vcmi/develop
2023-01-15 17:46:42 +02:00
Ivan Savenko
9658ffba99
Allow disabling & deleting local mods other than vcmi mod
2023-01-12 16:29:01 +02:00
Ivan Savenko
192e856797
merge with vcmi/develop
2023-01-11 16:47:53 +02:00
Ivan Savenko
4f4a89e15d
Fix formatting
2022-12-28 22:22:05 +02:00
Ivan Savenko
b012cd9490
Compiled launcher translations are now in launcher/translations/ dir
2022-12-25 22:18:14 +02:00
Ivan Savenko
1696db8a3c
Launcher translation upgrade, still WIP:
...
- launcher can be re-translated without restart
- mod info (name/description/etc) can have localized versions
2022-12-25 13:19:16 +02:00
Ivan Savenko
eb20a4b208
Merge remote-tracking branch 'vcmi/develop' into warnings_fix
2022-12-23 14:40:45 +02:00
nordsoft
dd95d92735
Fix compatibility check
2022-12-17 22:56:33 +04:00
Ivan Savenko
3219e322ae
Fixed all non-silenced gcc/clang warnings
2022-12-07 18:05:47 +02:00
nordsoft
2409bdfbda
Fix screenshots loading
2022-10-21 04:03:54 +04:00
Andrii Danylchenko
238dabe060
Merge pull request #1055 from kambala-decapitator/version-from-cmakelists
...
define app version only in CMakeLists
2022-10-08 09:55:59 +03:00
Andrey Filipenkov
92dd6d8c17
define app version only in CMakeLists
...
now it's propagated to code via macros
2022-10-04 12:29:38 +03:00
nordsoft
9bf7106905
Add compatibility info
2022-09-29 18:21:29 +04:00
nordsoft
ae15807964
Collect mod info from remote mod.json
2022-09-29 17:38:03 +04:00
nordsoft
af98ce2e3d
Hotfix for mods dependencies
2022-09-25 15:36:46 +04:00
nordsoft
145103a32d
Allow enabling of compatible mods only
2022-09-22 16:41:13 +04:00
nordsoft
fd10d8a887
Fix compilation on msvc
2022-09-19 12:34:18 +04:00
nordsoft
dcfafac266
Reuse QVersionNumber
2022-09-19 03:52:54 +04:00
nordsoft
1b6f4a5cf3
Rebase on develop
2022-09-17 17:43:59 +04:00
Nordsoft91
205bb09880
Launcher fixes for mod filesystem ( #860 )
...
* Show submods as disabled if parent mod is disabled
* [845] disable button for local mods
Fixes for #812 #851 #852
2022-09-10 19:30:41 +03:00
Arseniy Shestakov
9da3f48274
Code style: formatting and refactoring of launcher code
2018-04-13 15:23:35 +07:00
Arseniy Shestakov
f1e5797834
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
Ivan Savenko
9dda194ed3
Support for new fields in mod format including:
...
- screenshots, repository-only field, will be used by launcher to d/l
screeenshots
- screenshots will be viewed as thumbnails with switch to full view on
click
- changelog that is now visible in launcher
- somewhat better handling of submods by launcher
2014-03-23 12:08:01 +00:00
Ivan Savenko
333a51a48a
Launcher now supports submods. See forum thread for details.
2014-03-20 17:06:25 +00:00
Ivan Savenko
27be6a8f13
- new mods (not mentioned in modSettings.json) will be enabled by
...
default
2014-01-30 14:51:15 +00:00
Ivan Savenko
45c186bba8
some code cleanup in launcher, tweaked appearence of mod list
2014-01-30 12:35:17 +00:00
Ivan Savenko
c4716d0a9a
- reordered files in cmake so files with long compile times will be
...
compiled first.
- changed format of modSettings.json, VCMI should properly update file
on the first run.
- implemented property "defaultTavern" that acts as default value for
"tavern" entry in hero class and town formats.
2013-11-03 12:07:23 +00:00
Ivan Savenko
03bca320fe
- fixed update presence detection in launcher
2013-10-01 15:14:05 +00:00
Ivan Savenko
208df34fc2
bigfixing & new file: launcher/jsonutils.cpp
...
- launcher uses json parser from vcmi lib instead of one from Qt #1469
- fixed abilities overrides for some creatures #1476
- fixed hero portraits in seer huts #1402
- ttf fonts will render text in utf-8 mode. Not really useful at this point
- new settings entry, available in launcher: encoding. Unused for now.
2013-09-21 18:29:26 +00:00
Ivan Savenko
4287b2b7bb
fixes for launcher, as discussed on forums:
...
- renamed files that should be preprocessed with moc: they will have _moc suffix (cpp files were also renamed for consistency)
- fixed disabling of mods that have dependent on them mods
- repositories will be reloaded if changed
- may have fixed non-starting vcmi client on Win
2013-08-24 20:11:51 +00:00
Ivan Savenko
7cbfdd509c
VCMI Launcher/Mod manager. See forum post for details.
2013-08-22 14:22:49 +00:00