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Commit Graph

6 Commits

Author SHA1 Message Date
Ivan Savenko
2a469d4ffc - removed hardcoded set of catapult trajectories
- some more improvements into projectile blitting

Remaining issues:
- timing is off when catapult hits walls/tower
- catapult trajectory may need tweaking
2013-04-04 18:20:25 +00:00
Ivan Savenko
619a07da03 - projectile blitting should be closer to original H3. But still not perfect.
- removed no longer needed field "projectile spins"
2013-04-04 13:18:38 +00:00
Ivan Savenko
46eb0b3daf - wrokaround/fix for #1177
- removed assert in Fonts.cpp (can be triggered a lot by old pregame\battles code)
- fixed battle console text positioning
- fixed some new compiler warnings
2013-01-20 22:49:34 +00:00
DjWarmonger
52242692f1 Fixed #1130.
Moved isToReverse() function to battleCallback so that creature rotation will be handled by core mechanics and not only GUI.
2012-11-29 15:02:55 +00:00
Ivan Savenko
f426a48d09 - fixes for gcc-4.7
- added missing virtual destructors (new warning from gcc)
2012-04-08 10:34:23 +00:00
beegee1
156aa6e4d9 * Updated class - file - handling
* Renamed color constants
* Renamed class AdventureMapButton to CAdventureMapButton
* Moved basic controls like CTextBox from GuiClasses to CIntObjectClasses
* Moved new creature window from GuiClasses to CCreatureWindow
2011-12-22 13:05:19 +00:00