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Commit Graph

58 Commits

Author SHA1 Message Date
Ivan Savenko
86e7d96b39 - setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json)
- some work on system settings window
- new menu for selecting resolution (reused town portal graphics), can be opened from system settings
2012-01-12 15:23:00 +00:00
beegee1
7f04ed990b Major refactoring. First part: BattleInterface
Introduction of pre compiled headers,...
2011-12-13 21:23:17 +00:00
Ivan Savenko
7eb82278d9 - minor fixes to JSON
- music will resume correctly after battles
2011-08-20 11:27:09 +00:00
Frank Zago
cf1d179acf Store battle fields sounds in a json file instead of a text file. 2011-08-20 01:15:37 +00:00
Ivan Savenko
8054c85091 - some work on sound and music players:
-- Adventure map music will update with hero movement
-- implemented battle intro sounds
-- battle music tracks will  be selected randomly each time
- fixed #781
2011-08-19 19:50:24 +00:00
Michał W. Urbańczyk
a043bfa44a * Reinstated music player. Added terrain music. To MSVC users: you need the recently uploaded libraries pack for this to work! [ http://download.vcmi.eu/msvc-pack.7z ]
* Not crash on empty (or 1-byte) lod file. (Case in SoD+WoG installations, where h3ab*.lod are dummies.
2011-08-17 20:44:14 +00:00
Frank Zago
2cc80e1267 Modified CMediaHandler to handle more than one file. 2011-08-07 19:14:46 +00:00
mateuszb
49083c4e5a * ConstTransitive CGI more or less done
* hch contents distributed to more appropriate folders
2010-12-20 21:22:53 +00:00