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Commit Graph

15 Commits

Author SHA1 Message Date
Andrii Danylchenko
5fb5ddfc67 ai fix town portal to occupied town 2019-02-26 22:50:46 +02:00
Andrii Danylchenko
f76c6c2300 Remove a few more usages of thread shared ai and cb 2019-02-17 14:32:42 +02:00
Andrii Danylchenko
881e7f2061 AI pathfinding: use own FuzzyHelper for each storage to allow parallel processing without cuncarrent access 2019-02-10 15:25:56 +02:00
Andrii Danylchenko
675406589c AI pathfinding calculated in parallel 2019-02-10 15:25:56 +02:00
Andrii Danylchenko
35f696b695 AI pathfinding const api and updatePaths 2019-02-10 15:25:56 +02:00
Andrii Danylchenko
c96be75f41 AI: optimizae explore logically, reduce amount of scanned tiles during full map scan for new exploration point 2019-01-19 17:50:59 +02:00
AlexVinS
9ec3d2ef64 Merge remote-tracking branch 'remotes/nullkiller/ai-refactor-exploration-according-to-new-pathfinder' into develop 2019-01-08 00:25:25 +03:00
Andrii Danylchenko
8b829e1099 AI: fix crash in pathfinding 2019-01-07 22:12:59 +02:00
Andrii Danylchenko
04047d0a1a AI: refactor explore further 2019-01-07 14:07:36 +02:00
Andrii Danylchenko
5d022ba77c AI: CompleteQuest goal and summon boat spell support 2018-12-23 15:49:26 +03:00
Andrii Danylchenko
e1b922f7b8 AI goals refactoring (#524) 2018-12-01 11:30:37 +03:00
Andrii Danylchenko
812df63aae Freeze when try to bypass a few adjasent guards 2018-11-04 14:37:29 +02:00
Andrii Danylchenko
d5b26d9592 AI pathfinding: fix getPathsToTile for water tiles 2018-10-28 15:03:40 +02:00
Andrii Danylchenko
72aff02418 AI pathfinding: buy boat 2018-10-21 14:17:55 +03:00
Andrii Danylchenko
49c872e4ec AI: replace SectorMap with new PathfinderManager 2018-10-06 16:35:31 +03:00