ArseniyShestakov
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fbb84624f9
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War Machines: add absoluteImmunity to Implosion spell
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2015-02-07 16:00:06 +03:00 |
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AlexVinS
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8f84e24aa6
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Get rid of mainEffectAnim
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2014-11-28 01:03:25 +03:00 |
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AlexVinS
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d94f15bdf4
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Added configurable animation for SPELL_LIKE_ATTACK
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2014-11-28 00:36:14 +03:00 |
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AlexVinS
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75b93b070d
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Implemented configurable hit/affect animation
* need more testing
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2014-11-27 16:51:16 +03:00 |
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AlexVinS
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16d08b062a
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First draft of spell animation configuration
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2014-11-26 22:25:13 +03:00 |
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AlexVinS
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ce8fa33efc
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Introduced new spell configuration options (not used yet)
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2014-11-13 13:37:42 +03:00 |
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AlexVinS
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b4e702a1d2
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Simpify timed.json
* also move Titan bolt to offensive spells
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2014-05-18 20:05:29 +04:00 |
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AlexVinS
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3f32218dd8
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Simplify offensive.json
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2014-05-18 19:09:34 +04:00 |
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AlexVinS
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950ca1156a
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Use absoluteLimit
* all "old" limits are now absolute
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2014-05-18 17:55:26 +04:00 |
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AlexVinS
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c5ba8b9b4b
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Tweak death ripple immunity.
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2014-05-18 17:03:00 +04:00 |
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AlexVinS
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1d7c63da57
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Split spell config.
It`s aready large and will grow more.
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2014-05-07 03:58:57 +04:00 |
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