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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-29 23:07:48 +02:00
Commit Graph

8 Commits

Author SHA1 Message Date
Mircea TheHonestCTO
fec11fc9f5 revert file name without 2 to make it easier to compare new vs old 2025-08-13 17:05:30 +02:00
Mircea TheHonestCTO
ffad6c6a43 cloned Nullkiller into Nullkiller2 2025-08-13 14:41:15 +02:00
Ivan Savenko
417ea6451a Remove ConstTransitivePtr from hero and town instances 2025-04-27 14:57:30 +03:00
Xilmi
0edc17b7d8 Going to town when nothing to do.
The StayAtTown-behavior now always creates tasks for all heroes to go and stay at a town. It will be treated differently than going to a town for mana in the sense that it is only considered at the lowest priority-tier. So it will only happen when the AI doesn't find anything else to do. It should resolve one of the two main-reasons for losing weak heros.

The hunter-gather-priority-tier now goes strictly by distance for all taks that are considered above 0 in value.
2024-09-06 22:14:59 +02:00
Andrii Danylchenko
728f673763 NKAI: remove static ai field 2024-03-31 21:11:25 +03:00
Andrii Danylchenko
30d9daf62c NKAI: improve boat handling by object graph, a set of fixes 2024-03-28 13:39:15 +02:00
Andrii Danylchenko
419d6a648b NKAI: optimize clusterization and pathfinding for object graph 2024-03-24 09:32:54 +02:00
Andrii Danylchenko
ebe155fa95 NKAI: mana recovery 2023-09-30 10:37:36 +03:00