Michał W. Urbańczyk
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4a0587d500
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More work on auto-fight.
Dynamic libraries return smart-pointers to what they create.
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2013-06-22 21:47:51 +00:00 |
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alexvins
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7087be1f02
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C::B project files initial import
+ workspace file (not include ERM and Battle AI)
+ project files
* svn:ignore setup
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2012-09-15 18:44:55 +00:00 |
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Ivan Savenko
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91c0ce33f4
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- re-generated build system
- fixed several gcc issues
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2011-12-31 10:03:29 +00:00 |
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beegee1
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7f04ed990b
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Major refactoring. First part: BattleInterface
Introduction of pre compiled headers,...
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2011-12-13 21:23:17 +00:00 |
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Michał W. Urbańczyk
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62b0365e70
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Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed.
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2008-07-27 17:07:37 +00:00 |
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Michał W. Urbańczyk
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04985fce2f
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* added #45, #44, #43
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2007-10-21 16:45:13 +00:00 |
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Michał W. Urbańczyk
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97f4fbcce8
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First EmptyAI. It's not used yet, but it can be compiled.
Support for AIs I'll soon after infoboxes for towns (if there won't anything urgent)
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2007-10-16 22:41:45 +00:00 |
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