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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-21 17:17:06 +02:00
vcmi/config/schemas
2024-11-17 19:48:16 +00:00
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lobbyProtocol Send list of active invites as part of room description 2024-05-13 11:43:28 +00:00
artifact.json Fused identical artifacts 2024-10-15 16:51:29 +03:00
battlefield.json It is now possible to define custom battle opening sound and custom music 2024-07-15 21:46:23 +00:00
biome.json Also allow filtering biomes by faction(s) 2024-04-12 10:25:13 +02:00
bonus.json Added (mostly) complete schema for validation of rewardable 2024-08-14 17:04:44 +00:00
creature.json Exclude some AB creatures from randomization picks 2024-05-16 09:53:37 +00:00
faction.json not report warning in factory-town 2024-09-22 14:22:56 +08:00
flaggable.json Added validation of flaggable objects 2024-11-07 10:39:23 +00:00
gameSettings.json Merge branch 'develop' into spell 2024-10-07 12:55:23 +02:00
hero.json Reworked and fixed gendered hero sprites on adventure map 2024-11-07 10:39:23 +00:00
heroClass.json Reworked and fixed gendered hero sprites on adventure map 2024-11-07 10:39:23 +00:00
mapHeader.json Fixed white spaces 2023-05-19 21:14:01 +03:00
mod.json add support for soft dependencies 2024-10-26 19:15:12 +08:00
object.json Fixed schema to account for lighthouse -> flaggable change 2024-11-07 10:39:23 +00:00
objectTemplate.json Replace old 'defFile' format with animationFile 2024-02-26 12:55:49 +02:00
objectType.json Add missing property to schema 2024-08-19 11:54:59 +00:00
obstacle.json Replace old 'defFile' format with animationFile 2024-02-26 12:55:49 +02:00
rewardable.json Removed creatureBank flag from battle, battles now receive BattleLayout 2024-09-12 12:11:18 +00:00
river.json Replace old 'defFile' format with animationFile 2024-02-26 12:55:49 +02:00
road.json Replace old 'defFile' format with animationFile 2024-02-26 12:55:49 +02:00
script.json Fixed white spaces 2023-05-19 21:14:01 +03:00
settings.json Implement user-defined cursor scaling 2024-10-09 17:37:54 +00:00
skill.json convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
spell.json Implemented semi-transparent spell effects 2024-11-17 19:48:16 +00:00
template.json Merge pull request #4483 from vcmi/custom_objects_per_zone 2024-10-01 14:58:35 +02:00
terrain.json It is now possible to define multiple music themes for terrains 2024-07-15 21:46:41 +00:00
townBuilding.json Implemented explicitly visitable town buildings, e.g. hota mana vortex 2024-09-03 16:31:07 +00:00
townSiege.json Fixed white spaces 2023-05-19 21:14:01 +03:00
townStructure.json Updated schemas & docs for several game entities 2023-09-13 21:55:36 +03:00