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lobbyProtocol
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Send list of active invites as part of room description
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2024-05-13 11:43:28 +00:00 |
artifact.json
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Fused identical artifacts
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2024-10-15 16:51:29 +03:00 |
battlefield.json
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It is now possible to define custom battle opening sound and custom music
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2024-07-15 21:46:23 +00:00 |
biome.json
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Also allow filtering biomes by faction(s)
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2024-04-12 10:25:13 +02:00 |
bonus.json
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Added (mostly) complete schema for validation of rewardable
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2024-08-14 17:04:44 +00:00 |
creature.json
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Exclude some AB creatures from randomization picks
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2024-05-16 09:53:37 +00:00 |
faction.json
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not report warning in factory-town
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2024-09-22 14:22:56 +08:00 |
flaggable.json
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Added validation of flaggable objects
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2024-11-07 10:39:23 +00:00 |
gameSettings.json
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Merge branch 'develop' into spell
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2024-10-07 12:55:23 +02:00 |
hero.json
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Reworked and fixed gendered hero sprites on adventure map
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2024-11-07 10:39:23 +00:00 |
heroClass.json
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Reworked and fixed gendered hero sprites on adventure map
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2024-11-07 10:39:23 +00:00 |
mapHeader.json
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Fixed white spaces
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2023-05-19 21:14:01 +03:00 |
mod.json
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add support for soft dependencies
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2024-10-26 19:15:12 +08:00 |
object.json
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Fixed schema to account for lighthouse -> flaggable change
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2024-11-07 10:39:23 +00:00 |
objectTemplate.json
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Replace old 'defFile' format with animationFile
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2024-02-26 12:55:49 +02:00 |
objectType.json
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Add missing property to schema
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2024-08-19 11:54:59 +00:00 |
obstacle.json
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Replace old 'defFile' format with animationFile
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2024-02-26 12:55:49 +02:00 |
rewardable.json
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Removed creatureBank flag from battle, battles now receive BattleLayout
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2024-09-12 12:11:18 +00:00 |
river.json
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Replace old 'defFile' format with animationFile
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2024-02-26 12:55:49 +02:00 |
road.json
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Replace old 'defFile' format with animationFile
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2024-02-26 12:55:49 +02:00 |
script.json
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Fixed white spaces
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2023-05-19 21:14:01 +03:00 |
settings.json
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Implement user-defined cursor scaling
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2024-10-09 17:37:54 +00:00 |
skill.json
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
spell.json
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Implemented semi-transparent spell effects
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2024-11-17 19:48:16 +00:00 |
template.json
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Merge pull request #4483 from vcmi/custom_objects_per_zone
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2024-10-01 14:58:35 +02:00 |
terrain.json
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It is now possible to define multiple music themes for terrains
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2024-07-15 21:46:41 +00:00 |
townBuilding.json
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Implemented explicitly visitable town buildings, e.g. hota mana vortex
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2024-09-03 16:31:07 +00:00 |
townSiege.json
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Fixed white spaces
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2023-05-19 21:14:01 +03:00 |
townStructure.json
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Updated schemas & docs for several game entities
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2023-09-13 21:55:36 +03:00 |