mirror of
https://github.com/vcmi/vcmi.git
synced 2025-05-21 22:33:43 +02:00
35 lines
756 B
C++
35 lines
756 B
C++
/*
|
|
* CDynLibHandler.h, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
#pragma once
|
|
|
|
VCMI_LIB_NAMESPACE_BEGIN
|
|
|
|
class CGlobalAI;
|
|
class CBattleGameInterface;
|
|
|
|
#if SCRIPTING_ENABLED
|
|
namespace scripting
|
|
{
|
|
class Module;
|
|
}
|
|
#endif
|
|
|
|
class DLL_LINKAGE CDynLibHandler
|
|
{
|
|
public:
|
|
static std::shared_ptr<CGlobalAI> getNewAI(const std::string & dllname);
|
|
static std::shared_ptr<CBattleGameInterface> getNewBattleAI(const std::string & dllname);
|
|
#if SCRIPTING_ENABLED
|
|
static std::shared_ptr<scripting::Module> getNewScriptingModule(const boost::filesystem::path & dllname);
|
|
#endif
|
|
};
|
|
|
|
VCMI_LIB_NAMESPACE_END
|