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vcmi/lib/entities/artifact/ArtifactUtils.h
Ivan Savenko f70ad2c15b Reorganized artifact-related classes
- files now generally contain only 1 class (except for tightly coupled
classes)
- files are now located in lib/entities/artifact directory
- removed excessive includes

No changes to functionality
2025-04-29 13:29:08 +03:00

41 lines
1.8 KiB
C++

/*
* ArtifactUtils.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "../../constants/EntityIdentifiers.h"
VCMI_LIB_NAMESPACE_BEGIN
class CGHeroInstance;
class CArtifactSet;
struct ArtSlotInfo;
namespace ArtifactUtils
{
DLL_LINKAGE bool checkIfSlotValid(const CArtifactSet & artSet, const ArtifactPosition & slot);
DLL_LINKAGE ArtifactPosition getArtAnyPosition(const CArtifactSet * target, const ArtifactID & aid);
DLL_LINKAGE ArtifactPosition getArtEquippedPosition(const CArtifactSet * target, const ArtifactID & aid);
DLL_LINKAGE ArtifactPosition getArtBackpackPosition(const CArtifactSet * target, const ArtifactID & aid);
// TODO: Make this constexpr when the toolset is upgraded
DLL_LINKAGE const std::vector<ArtifactPosition> & unmovableSlots();
DLL_LINKAGE const std::vector<ArtifactPosition> & commonWornSlots();
DLL_LINKAGE const std::vector<ArtifactPosition> & allWornSlots();
DLL_LINKAGE const std::vector<ArtifactPosition> & commanderSlots();
DLL_LINKAGE bool isArtRemovable(const std::pair<ArtifactPosition, ArtSlotInfo> & slot);
DLL_LINKAGE bool checkSpellbookIsNeeded(const CGHeroInstance * heroPtr, const ArtifactID & artID, const ArtifactPosition & slot);
DLL_LINKAGE bool isSlotBackpack(const ArtifactPosition & slot);
DLL_LINKAGE bool isSlotEquipment(const ArtifactPosition & slot);
DLL_LINKAGE bool isBackpackFreeSlots(const CArtifactSet * target, const size_t reqSlots = 1);
DLL_LINKAGE std::vector<const CArtifact*> assemblyPossibilities(const CArtifactSet * artSet, const ArtifactID & aid, const bool onlyEquiped = false);
DLL_LINKAGE void insertScrrollSpellName(std::string & description, const SpellID & sid);
}
VCMI_LIB_NAMESPACE_END