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vcmi/scripting/lua/api/Registry.cpp
Alexander Wilms 73019c204d Replace redundant types with auto for the lvalues of template factory functions for smart pointers
grep -r --include \*.h --include \*.cpp "= std::" * | grep -v auto | grep -Po ".*[^ ]+ [^ ]+ [^ ]*[ ]*=.*;" | grep -v "auto\|int\|char\|bool\|float|\double\|for\|if\|googletest\|fuzzylite\|size_t\|using\|return" | grep -v double | grep -v si64 | grep -v si32 | grep -v ui32 | grep \< | grep -v float | tr -d '\t' | grep -v assert > redundant_types.txt

import re

with open("redundant_types.txt") as f:
    for line in f:
        line = line.strip()
        path = line.split(":", 1)[0]
        original_code = ":".join(line.split(":")[1:]).strip()

        print()
        print(path)
        print(original_code)
        prefix = "auto "
        if original_code.startswith("static"):
            static = True
        else:
            static = False

        cpp_type = " ".join(original_code.split("=")[0].strip().split(" ")[0:-1])
        print(cpp_type)

        if static:
            new_code = "static auto "+ " ".join(original_code.split(" ")[2:])
        else:
            new_code = "auto "+ " ".join(original_code.split(" ")[1:])
        print(new_code)

        if True:
            with open(path, "r") as f:
                filedata = f.read()

            filedata = filedata.replace(original_code, new_code)

            with open(path, "w") as f:
                f.write(filedata)
2024-01-17 12:50:00 +00:00

93 lines
1.8 KiB
C++

/*
* Registry.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "api/Registry.h"
VCMI_LIB_NAMESPACE_BEGIN
namespace scripting
{
namespace api
{
Registry::Registry() = default;
Registry * Registry::get()
{
static auto Instance = std::unique_ptr<Registry>(new Registry());
return Instance.get();
}
void Registry::add(const std::string & name, std::shared_ptr<Registar> item)
{
data[name] = std::move(item);
}
void Registry::addCore(const std::string & name, std::shared_ptr<Registar> item)
{
coreData[name] = std::move(item);
}
const Registar * Registry::find(const std::string & name) const
{
auto iter = data.find(name);
if(iter == data.end())
return nullptr;
else
return iter->second.get();
}
TypeRegistry::TypeRegistry()
: nextIndex(0)
{
}
TypeRegistry * TypeRegistry::get()
{
static auto Instance = std::unique_ptr<TypeRegistry>(new TypeRegistry());
return Instance.get();
}
const char * TypeRegistry::getKeyForType(const std::type_info & type)
{
//std::type_index is unique and stable (because all bindings are in vcmiLua shared lib), but there is no way to convert it to Lua value
//there is no guarantee that name is unique, but it is at least somewhat human readable, so we append unique number to name
//TODO: name demangle
std::type_index typeIndex(type);
boost::unique_lock<boost::mutex> lock(mutex);
auto iter = keys.find(typeIndex);
if(iter == std::end(keys))
{
std::string newKey = type.name();
newKey += "_";
newKey += std::to_string(nextIndex++);
keys[typeIndex] = std::move(newKey);
return keys[typeIndex].c_str();
}
else
{
return iter->second.c_str();
}
}
}
}
VCMI_LIB_NAMESPACE_END