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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/server
2023-01-19 14:43:20 +04:00
..
CGameHandler.cpp Merge remote-tracking branch 'upstream/develop' into enet 2023-01-19 00:49:59 +04:00
CGameHandler.h Unified CGameHandler::bulkMoveArtifacts and CGameHandler::bulkSwapArtifacts to one 2022-11-10 20:11:26 +02:00
CMakeLists.txt Revert "Fix build system" 2023-01-18 21:42:25 +04:00
CQuery.cpp Added convertToVisitablePos/convertFromVisitablePos to CGHeroInstance 2022-12-09 14:42:47 +02:00
CQuery.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CVCMIServer.cpp Some code changes 2023-01-18 20:09:19 +04:00
CVCMIServer.h Fix ios build 2023-01-19 14:43:20 +04:00
NetPacksLobbyServer.cpp Refactor enet-related code 2023-01-18 02:02:17 +04:00
NetPacksServer.cpp #1228 - prevent second AI activation on AI defeat due to wrong EndTurn packet 2022-12-14 22:13:26 +02:00
StdInc.cpp Rename radious -> radius 2016-01-31 18:01:58 +03:00
StdInc.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
VCMI_server.cbp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
VCMI_server.vcxproj Update VS files to 2019, partially fix test project 2019-06-09 17:28:55 +02:00