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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-28 23:06:24 +02:00
vcmi/server/battles
2024-02-13 16:05:13 +02:00
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BattleActionProcessor.cpp Clarified some (im)possible null dereferences 2024-02-12 13:05:30 +02:00
BattleActionProcessor.h Merged accurate shot bonus into death stare bonus 2024-01-13 15:55:07 +02:00
BattleFlowProcessor.cpp Fix crash on broken ENCHANTED bonus 2024-02-05 21:07:01 +02:00
BattleFlowProcessor.h Separated game and battle callback (server & client only) 2023-09-06 16:03:39 +03:00
BattleProcessor.cpp fix if attacked 2024-01-27 01:57:28 +01:00
BattleProcessor.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
BattleResultProcessor.cpp Fixes demon summoning - sacrificed creatures no longer remain after 2024-02-12 21:53:38 +02:00
BattleResultProcessor.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
ServerBattleCallback.cpp Separated game and battle callback (server & client only) 2023-09-06 16:03:39 +03:00
ServerBattleCallback.h Separated game and battle callback (server & client only) 2023-09-06 16:03:39 +03:00